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[master] Godot crash on Linux #100768

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@xsellier

Description

Tested versions

Launch Godot.
I compiled Godot master from git using this settings:

       _,met$$$$$gg.          binogure@binogure 
    ,g$$$$$$$$$$$$$$$P.       ----------------- 
  ,g$$P"     """Y$$.".        OS: Debian GNU/Linux trixie/sid x86_64 
 ,$$P'              `$$$.     Host: A520 AORUS ELITE 
',$$P       ,ggs.     `$$b:   Kernel: 6.11-amd64 
`d$$'     ,$P"'   .    $$$    Uptime: 8 hours, 35 mins 
 $$P      d$'     ,    $$P    Packages: 4712 (dpkg) 
 $$:      $$.   -    ,d$$'    Shell: bash 5.2.37 
 $$;      Y$b._   _,d$P'      Resolution: 2560x1440, 2560x1440 
 Y$$.    `.`"Y$$$$P"'         DE: Cinnamon 6.2.9 
 `$$b      "-.__              WM: Mutter (Muffin) 
  `Y$$                        WM Theme: cinnamon (Default) 
   `Y$$.                      Theme: Adwaita [GTK2/3] 
     `$$b.                    Icons: gnome [GTK2/3] 
       `Y$$b.                 Terminal: terminator 
          `"Y$b._             CPU: AMD Ryzen 7 5800X (16) @ 4.851GHz 
              `"""            GPU: NVIDIA GeForce RTX 3070 
                              Memory: 18014MiB / 64226MiB 
gcc (Debian 12.2.0-14) 12.2.0
Copyright (C) 2022 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
gcc (Debian 12.2.0-14) 12.2.0
Copyright (C) 2022 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Using git bisect, it seems that this commit causes the crash:
be86ce3

System information

Linux binogure 6.11-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.11-1~exp1 (2024-09-19) x86_64 GNU/Linux

Issue description

Launch Godot and it crashes on a SIGSEGV:

handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.4.dev.custom_build (be86ce3103d92e4f7a625cbf11866266473ac99c)
Dumping the backtrace. Please include this when reporting the bug to the project developer.

Steps to reproduce

Launch Godot on Linux

crash-godot.mp4

Minimal reproduction project (MRP)

N/A

Activity

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