Debugger: fix inspecting objects/variables in Godot v4.5 #915
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In Godot 4.5, the
scene:inspect_objectremote debugger command was replaced with a multi-object inspectscene:inspect_objectscommand.The extension currently works with the v4.4 schema but hangs indefinitely when inspecting objects in v4.5 projects.
This fixes operations like hover-inspecting variables, or seeing an object's members.