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Add a page on occlusion culling #6160

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merged 1 commit into from
Sep 15, 2022

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Calinou
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@Calinou Calinou commented Sep 9, 2022

This is only for Godot 4, as this refers to the raster occlusion culling system (not geometric occluders found in Godot 3.x).

@Calinou Calinou added content:new page Issues and PRs related to creation of new documentation pages for new or undocumented features topic:rendering labels Sep 9, 2022
@mhilbrunner
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Also needs a rebase, spotted no typos or errors though :)

@mhilbrunner mhilbrunner merged commit b4863e7 into godotengine:master Sep 15, 2022
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Merged. Thank you!

@Calinou Calinou deleted the add-occlusion-culling branch September 15, 2022 15:49
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