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13 Pull requests merged by 9 people
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Divide pi out of light color
#10499 merged
Jan 13, 2025 -
Update windows changing application icon page for Godot 4.4
#10497 merged
Jan 12, 2025 -
Update audio bus images for Godot 4.3
#10496 merged
Jan 12, 2025 -
classref: Sync with current master branch (abf8e1e)
#10494 merged
Jan 11, 2025 -
Update 05.the_main_game_scene.rst
#10452 merged
Jan 10, 2025 -
Sync platforms names with used in Godot 4
#10491 merged
Jan 10, 2025 -
Fix the "Example lobby implementation" section of the High-level multiplayer tutorial
#10481 merged
Jan 8, 2025 -
Document only direct child nodes accounting for CollisionShape2D/3D
#10486 merged
Jan 8, 2025 -
Clarify the meaning of instancing diagram arrows in Creating instances
#10487 merged
Jan 8, 2025 -
Document shadowmasks in Using LightmapGI
#10482 merged
Jan 8, 2025 -
Document Metal support in Internal rendering architecture
#9385 merged
Jan 7, 2025 -
CI updates (master branch)
#10474 merged
Jan 7, 2025 -
Bump pygments from 2.19.0 to 2.19.1
#10480 merged
Jan 7, 2025
9 Pull requests opened by 7 people
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Specify that ``try``-``catch`` blocks are forbidden in cpp_usage_guidelines.rst
#10483 opened
Jan 7, 2025 -
Document reading project settings with overrides taken into account in Feature tags
#10488 opened
Jan 8, 2025 -
Update screenshot of Editor Settings location for Exporting for Android
#10489 opened
Jan 9, 2025 -
Update Environment page for 4.4
#10498 opened
Jan 12, 2025 -
Add refresher tips for how to do tasks, explanations, minor style changes
#10500 opened
Jan 13, 2025 -
Clarified why the planemesh looks odd
#10501 opened
Jan 13, 2025 -
Fixed typo in visual shaders
#10502 opened
Jan 13, 2025 -
Add `@icon` ordering to the GDScript style guide
#10504 opened
Jan 13, 2025 -
Update language on gui_theme_type_variations.rst
#10505 opened
Jan 13, 2025
2 Issues closed by 2 people
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4.3 OS.shell_open() docs typo
#10453 closed
Jan 9, 2025 -
Missing `players.clear()` inside the `remove_multiplayer_peer` of the example lobby implementation
#10367 closed
Jan 8, 2025
5 Issues opened by 5 people
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Add section on "Oversampling" in fonts tutorial
#10506 opened
Jan 13, 2025 -
Incorrect information on editing creating scenes and instances
#10503 opened
Jan 13, 2025 -
Incorrect note on Reflection probes page
#10493 opened
Jan 10, 2025 -
get_display_safe_area() is only for Android and iOS
#10490 opened
Jan 9, 2025 -
In index, change the link to download Englich version of html or epub to i18n version of html or epub
#10484 opened
Jan 8, 2025
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Provide a Blender to Godot Engine manifold tutorial
#10417 commented on
Jan 7, 2025 • 0 new comments -
Docs Minimal server example outdated on the Networking/WebSocket page.
#10031 commented on
Jan 9, 2025 • 0 new comments -
Add short section on git lfs
#8929 commented on
Jan 11, 2025 • 0 new comments -
Update 'Your first 3D shader' for better 4.2 compatibility
#8553 commented on
Jan 13, 2025 • 0 new comments -
Briefly document Vector<> variations
#10382 commented on
Jan 12, 2025 • 0 new comments