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Description
Your Godot version: 4.0
Issue description: In #6178, I originally had an example of placing decals during gameplay (according to the mouse cursor position). I removed it as it was incomplete, but we should try to get a complete version back in. This version should take the surface's collision normal into account for orienting the decal, rather than the camera rotation.
URL to the documentation page: https://docs.godotengine.org/en/latest/tutorials/3d/using_decals.html