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Description
Your Godot version:
3.2+
Issue description:
We currently don't seem to have a page that covers usage of AtlasTexture as re-implemented in Godot.
Most users seem to use https://godotengine.org/article/atlas-support-returns-godot-3-2 as a reference to know how to create an AtlasTexture from a set of sprites. This should be properly integrated in the official docs.
The documentation should likely cover both how to create/import an AtlasTexture from a set of sprites, and how to create an AtlasTexture from a spritesheet in the Inspector / Texture region editor. And then how to use them practically.
URL to the documentation page (if already existing):
n/a