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fixed typos
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Klaim committed Sep 14, 2024
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4 changes: 2 additions & 2 deletions tutorials/editor/command_line_tutorial.rst
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Expand Up @@ -188,7 +188,7 @@ given build type.
+------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| Command | Description |
+------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``-s``, ``--script <script>`` | |release| Run a script. ``<script>`` must be a resource path relative to the project (``myscript.gd`` will be interpreted as ``res://myscript.gd``) or an aboslute filesystem path (for example on Windows ``C:/tmp/myscript.gd``) |
| ``-s``, ``--script <script>`` | |release| Run a script. ``<script>`` must be a resource path relative to the project (``myscript.gd`` will be interpreted as ``res://myscript.gd``) or an absolute filesystem path (for example on Windows ``C:/tmp/myscript.gd``) |
+------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``--check-only`` | |release| Only parse for errors and quit (use with ``--script``). |
+------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
Expand Down Expand Up @@ -453,7 +453,7 @@ And how to run it:
If no ``project.godot`` exists at the path, current path is assumed to be the
current working directory (unless ``--path`` is specified).

The script path will be interepreted as a resource path relative to
The script path will be interpreted as a resource path relative to
the project, here ``res://sayhello.gd``. You can also use an absolute
filesystem path instead, which is useful if the script is located
outside of the project's directory.
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