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Pull requests: godot-rust/gdext

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Pull requests list

add track_caller to variant conversions
#1698 opened Sep 15, 2026 by chokomancarr Loading…
add: visionOS platform support #1695
#1696 opened Sep 14, 2026 by sixpolys Loading…
Add automatic conversion to/from HashMap and BTreeMap c: core Core components feature Adds functionality to the library
#1682 opened Aug 20, 2026 by madsmtm Loading…
No longer auto-implement Default for bitfields breaking-change Requires SemVer bump c: engine Godot classes (nodes, resources, ...) quality-of-life No new functionality, but improves ergonomics/internals
#1630 opened Jun 9, 2026 by rsethc Contributor Draft
3 tasks
0.6
Rust-side Variant marshalling c: core Core components performance Performance problems and optimizations
#1600 opened May 14, 2026 by Bromeon Member Draft
Unique<T> for thread-safe usage of engine types breaking-change Requires SemVer bump c: threads Related to multithreading in Godot feature Adds functionality to the library
#1524 opened Mar 10, 2026 by TitanNano Contributor Draft
4 tasks
0.6
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