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[Impeller] ensure Path.close does not insert lineTo for stroked paths. #52171

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24 changes: 24 additions & 0 deletions impeller/aiks/aiks_unittests.cc
Original file line number Diff line number Diff line change
Expand Up @@ -3135,6 +3135,30 @@ TEST_P(AiksTest, DrawAtlasPlusWideGamut) {
ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture()));
}

// https://github.com/flutter/flutter/issues/146648
TEST_P(AiksTest, StrokedPathWithMoveToThenCloseDrawnCorrectly) {
Path path = PathBuilder{}
.MoveTo({0, 400})
.LineTo({0, 0})
// .CubicCurveTo({10, 10}, {-10, -10}, {4, 0})
.LineTo({400, 0})
// MoveTo implicitly adds a contour, ensure that close doesn't
// add another nearly-empty contour.
.MoveTo({0, 400})
.Close()
.TakePath();

Canvas canvas;
canvas.Translate({50, 50, 0});
canvas.DrawPath(path, {
.color = Color::Red(),
.stroke_width = 10,
.stroke_cap = Cap::kRound,
.style = Paint::Style::kStroke,
});
ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture()));
}

} // namespace testing
} // namespace impeller

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21 changes: 21 additions & 0 deletions impeller/geometry/path_builder.cc
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ Path PathBuilder::CopyPath(FillType fill) {
}

Path PathBuilder::TakePath(FillType fill) {
last_verb_close_ = false;
prototype_.fill = fill;
UpdateBounds();
return Path(std::move(prototype_));
Expand All @@ -33,25 +34,35 @@ void PathBuilder::Reserve(size_t point_size, size_t verb_size) {
PathBuilder& PathBuilder::MoveTo(Point point, bool relative) {
current_ = relative ? current_ + point : point;
subpath_start_ = current_;
if (last_verb_close_) {
return *this;
}
last_verb_close_ = true;
AddContourComponent(current_);
return *this;
}

PathBuilder& PathBuilder::Close() {
if (last_verb_close_) {
return *this;
}
last_verb_close_ = true;
LineTo(subpath_start_);
SetContourClosed(true);
AddContourComponent(current_);
return *this;
}

PathBuilder& PathBuilder::LineTo(Point point, bool relative) {
last_verb_close_ = false;
point = relative ? current_ + point : point;
AddLinearComponent(current_, point);
current_ = point;
return *this;
}

PathBuilder& PathBuilder::HorizontalLineTo(Scalar x, bool relative) {
last_verb_close_ = false;
Point endpoint =
relative ? Point{current_.x + x, current_.y} : Point{x, current_.y};
AddLinearComponent(current_, endpoint);
Expand All @@ -60,6 +71,7 @@ PathBuilder& PathBuilder::HorizontalLineTo(Scalar x, bool relative) {
}

PathBuilder& PathBuilder::VerticalLineTo(Scalar y, bool relative) {
last_verb_close_ = false;
Point endpoint =
relative ? Point{current_.x, current_.y + y} : Point{current_.x, y};
AddLinearComponent(current_, endpoint);
Expand All @@ -70,6 +82,7 @@ PathBuilder& PathBuilder::VerticalLineTo(Scalar y, bool relative) {
PathBuilder& PathBuilder::QuadraticCurveTo(Point controlPoint,
Point point,
bool relative) {
last_verb_close_ = false;
point = relative ? current_ + point : point;
controlPoint = relative ? current_ + controlPoint : controlPoint;
AddQuadraticComponent(current_, controlPoint, point);
Expand All @@ -86,6 +99,7 @@ PathBuilder& PathBuilder::CubicCurveTo(Point controlPoint1,
Point controlPoint2,
Point point,
bool relative) {
last_verb_close_ = false;
controlPoint1 = relative ? current_ + controlPoint1 : controlPoint1;
controlPoint2 = relative ? current_ + controlPoint2 : controlPoint2;
point = relative ? current_ + point : point;
Expand All @@ -97,6 +111,7 @@ PathBuilder& PathBuilder::CubicCurveTo(Point controlPoint1,
PathBuilder& PathBuilder::AddQuadraticCurve(Point p1, Point cp, Point p2) {
MoveTo(p1);
AddQuadraticComponent(p1, cp, p2);
last_verb_close_ = false;
return *this;
}

Expand All @@ -106,10 +121,12 @@ PathBuilder& PathBuilder::AddCubicCurve(Point p1,
Point p2) {
MoveTo(p1);
AddCubicComponent(p1, cp1, cp2, p2);
last_verb_close_ = false;
return *this;
}

PathBuilder& PathBuilder::AddRect(Rect rect) {
last_verb_close_ = false;
auto origin = rect.GetOrigin();
auto size = rect.GetSize();

Expand All @@ -128,21 +145,25 @@ PathBuilder& PathBuilder::AddRect(Rect rect) {
}

PathBuilder& PathBuilder::AddCircle(const Point& c, Scalar r) {
last_verb_close_ = false;
return AddOval(Rect::MakeXYWH(c.x - r, c.y - r, 2.0f * r, 2.0f * r));
}

PathBuilder& PathBuilder::AddRoundedRect(Rect rect, Scalar radius) {
last_verb_close_ = false;
return radius <= 0.0 ? AddRect(rect)
: AddRoundedRect(rect, RoundingRadii(radius));
}

PathBuilder& PathBuilder::AddRoundedRect(Rect rect, Size radii) {
last_verb_close_ = false;
return radii.width <= 0 || radii.height <= 0
? AddRect(rect)
: AddRoundedRect(rect, RoundingRadii(radii));
}

PathBuilder& PathBuilder::AddRoundedRect(Rect rect, RoundingRadii radii) {
last_verb_close_ = false;
if (radii.AreAllZero()) {
return AddRect(rect);
}
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4 changes: 4 additions & 0 deletions impeller/geometry/path_builder.h
Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,10 @@ class PathBuilder {
Point subpath_start_;
Point current_;
Path::Data prototype_;
// Because we don't have an explicit close verb we can't distinguish between
// A series of repeated close verbs today. This is a workaround to allow
// us to fix flutter/flutter#146648 until we remove impeller::Path entirely.
bool last_verb_close_ = false;

PathBuilder& AddRoundedRectTopLeft(Rect rect, RoundingRadii radii);

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3 changes: 3 additions & 0 deletions testing/impeller_golden_tests_output.txt
Original file line number Diff line number Diff line change
Expand Up @@ -726,6 +726,9 @@ impeller_Play_AiksTest_SrgbToLinearFilterSubpassCollapseOptimization_Vulkan.png
impeller_Play_AiksTest_StrokedCirclesRenderCorrectly_Metal.png
impeller_Play_AiksTest_StrokedCirclesRenderCorrectly_OpenGLES.png
impeller_Play_AiksTest_StrokedCirclesRenderCorrectly_Vulkan.png
impeller_Play_AiksTest_StrokedClosedPathDrawnCorrectly_Metal.png
impeller_Play_AiksTest_StrokedClosedPathDrawnCorrectly_OpenGLES.png
impeller_Play_AiksTest_StrokedClosedPathDrawnCorrectly_Vulkan.png
impeller_Play_AiksTest_SubpassWithClearColorOptimization_Metal.png
impeller_Play_AiksTest_SubpassWithClearColorOptimization_OpenGLES.png
impeller_Play_AiksTest_SubpassWithClearColorOptimization_Vulkan.png
Expand Down