This repository was archived by the owner on Feb 25, 2025. It is now read-only.
Increase the graphics pipeline depth to 2 #335
Merged
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Previously, we weren't overlapping any work between the UI and the GPU threads
because each waited for the other to finish. After this patch, we now have a
pipeline depth of 2, which means we can be working on two frames at once, one
for each thread. In the future, we should dynamically adjust the pipeline
depth.