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tsathoqqua
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@thefallentree
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@tsathoqqua I checked, you should have ability to merge this directly, right?

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Yes, but it's a bad PR. I'll close this. Thanks for asking :)

@tsathoqqua tsathoqqua closed this May 9, 2023
thefallentree pushed a commit that referenced this pull request Dec 8, 2023
* BT applying bandages to hurt limbs

* BT applying bandages to hurt limbs

* Armor swapping for better armors inv and env

* Built in BT feature dump

* A bit of BT stats built in

* Reformatted all .c files with VS Code for consistency.

* Missing .o files version 2

* New help file

* Fix to exec_code()

* Update vs_code

* pround() sefun

* Removed broken status line functionality

* Merged body sub files

* Merged body sub files

* More flexible wearing

* Equip cmd fix for AC 0

* nosave variables in M_WIDGETS

* ACCOUNT_D updates

* M_SAVE update

* WELCOME file update

* WELCOME file update

* Preload ACCOUNT_D

* Dual wizard logon bug fixed.

* room was desting bodies moving into this room (#25)

* Link for VS Code extension referred to in help file

* Link for VS Code extension referred to in help file

* Removed duplicate declaration

* Update WELCOME file

* Update driver

* PORTAL message fixes

* people command adjustments

* Fixed missing IMUD messages.

* 'colours' cmd fix

* preload changes and HTTP_D fix

* XTERM custom colour fixes and OOB fix for IMUD

* More clever 'calls' cmd.

* Daemon updates and base room fixes.

* Account_d mangled due to bad wrapping

* Better messages for M_EXIT

* Better messages for no-combat zones.

* updating simul_efun object and adding json.c from std lib (#27)

* Check for DCed user during autologin

* Check for DCed user during autologin

* Wrong check spotted by Jezu fixed

* Wrong check spotted by Jezu fixed

* Overflowing header in people cmd

* Selling/buying generic objects support

* Selling/buying generic objects support

* FRAME for M_VENDOR

* Removing travelling gipsy frames

* Removing travelling gipsy frames

* Removing travelling gipsy frames

* M_VENDOR features

* M_VENDOR features

* hints system

* hints system

* name recalibration after restore fixed

* sefun update due to generic objects

* hint token update

* trained levels/auto levels

* level down or not, new config options

* Removing travelling gipsy frames

* Quest daemon update with quest cmd and admtool support

* hint token update

* Quest system updates

* More robust short() for more objects

* Multiple room chat callouts fix, elevator wrong error

* COINS remove debug, and equip cmd fix

* vsupport updated for taking things from container

* Allow drop in darkness, and fixes for hints system

* Fixed ls cmd to show loaded/not loaded files again

* Various cmd fixes, and fix to secure/socket.c

* Fixes to BOOK, M_READABLE and examples that work

* M_READABLE fix for handling other main IDs rather than 'book'

* Hint token updates

* Hint token updates

* Hint token updates

* Hint token updates

* Hint token updates

* Hint token updates

* Hint token updates

* Hint token updates

* Sorted index in M_READABLE

* New sefun and hints update

* Jezu patch to keep connections alive

* Removed old debug messages and sefun

* LAST_LOGIN_D ip recording and whoip cmd update

* More whoip update

* driver update

* driver update

* driver update

* driver update

* New error handler, FRAME moved to M_FRAME

* New error handler requires new config.lima

* Hints examples in core mudlib

* skills cmd update

* Update on classes, using . notation instead of -> mudlib-wise

* Update on classes, using . notation instead of -> mudlib-wise

* Admtool body fixes, M_WANDER fixes

* CORPSE fix to use STATE_D

* Skills for present beings

* Skills for monsters, and other fixes

* Karma fix for adversary

* YA M_WANDER fix

* Another skills cmd fix

* Another skills cmd fix

* M_WIDGETS color scale was reversed

* Score cmd fixes

* M_FRAME accent() fix for simplify=on

* Update README.md (#28)

* M_WIDGETS clean up and score modifications

* error_handler was not checking for valid .interactive. now it does.

* Closes #30

* domain_file and author_file applies

* skills and whoip cmd fixes. No more recursive do_receive() calls

* More than 9 training points needs more space

* Few fixes and updates

* Moved domain to limalib.dev

* Moved domain to limalib.dev

* MESSAGES_D rewrite

* MESSAGES_D phab T7

* Removed wrongly tracked files

* M_CONVERSATION extension, greeter expanded as example

* M_CONVERSATION fixes, leaky usermenu fix

* M_CONVERSATION fixes

* M_CONVERSATION extension, greeter expanded as example

* M_CONVERSATION extension, greeter expanded as example

* USE_USER_MENU option

* Skills fixes, and skill trainer added.

* Admtool support for MESSAGES_D and info about races

* Admtool reorg. Daemons menu was overflowing

* Admtool reorg. Daemons menu was overflowing

* Admtool reorg. Daemons menu was overflowing

* RACE_D removal, race reworks

* mudlib.h changed

* mudlib.h changed

* Admtool extensions and config editor functionality

* Admtool extensions and config editor functionality

* Zork1 manual

* Skills/stats, trainers, config bugfixes

* Trainer messages

* Stat updates, small fix to STATE_D

* Mssing ::create() call

* Races loaded incorrectly. Breaks char creation.

* Player shell variable defaults

* Warning removals

* cmds/create fixed, but don't expect greatness

* cmds/create READ_ME file added

* Trainer code for STAT_TRAIN_SCALES_WITH_STAT option

* LPScript removed.

* Refactoring objects

* Salvage/crafting updates

* Salvage/crafting updates

* New configurable file and user menu features

* The big armor/armour->armour push

* Special attacks moved to DAMAGE_D

* Salvage/crafting updates

* Salvage/crafting updates

* Salvage/crafting updates

* ROOM -> INDOOR_ROOM

* Salving, crafting and many fixes

* Briefer error handler lines in stack traces

* LOOT_D fix

* More .o independent daemons for intial loads

* More .o independent daemons for intial loads

* More .o independent daemons for intial loads

* 'mode' cmd fix

* 'cmd' command added, showemote fixed

* Minor daemon fixes

* MATERIAL_SPAWNER with example

* More JUNK and material spawners

* More JUNK and material spawners

* More JUNK and material spawners

* More JUNK and material spawners

* More JUNK and material spawners

* 'salvage all' implemented

* Missing error msg in craft verb

* vsupport extension in base obj

* div/0 in m_widgets

* div/0 in m_widgets

* Fix for move for non combatants

* M_NPCSCRIPT first version

* More JUNK and material spawners

* M_NPCSCRIPT working version

* M_ACTIONS multiple call out checks

* M_NPCSCRIPT working version

* M_NPCSCRIPT ACTION support for functions

* M_NPCSCRIPT ACTION support for functions

* Fixed for order of init. when logging on preventing correct wrapping

* Fixes for guest users and commands they interact with.

* Stop conversations when executing scripts

* Fix for vendors selling nothing

* Fix for vendors selling nothing

* div/0 in M_VENDOR

* div/0 in M_VENDOR

* M_VENDOR DOMAIN_D integration

* M_VENDOR DOMAIN_D integration

* M_VENDOR exchange rate fix

* feet fix in equip cmd

* feet fix in equip cmd

* ARMOUR query_value() fix

* Driver files updates, .o updates

* Remove driver.bak

* README update

* Temp skill bonuses for items, cmd updates.

* Removed TBUG statements.

* removed() worn() for wearables.

* More screen reader fixes.

* new driver

* NO_ANSI and NO_WRAP for simplify=on, shell fixes.

* Command fixes for screen readers.

* Establish skills in bonus added for it.

* Skills fix

* M_WEARABLE, ability for extra modifier

* Showing +/- for skill bonuses.

* Wrong ID added for ARMOUR.

* class wear_info clean up

* update_cover() for wear changing cover while worn

* wear limb abbreviations

* Command changes (minor)

* Elevator button naming consistency.

* Reserver a bit more horizontal space per item.

* left wrist, right wrist -> wrists

* foots to feet

* climb challenge

* concentration to reflex

* Correct skill name

* combat message configuration

* concentration -> reflex

* Multiple message fix for adversary

* verb enhancements, new verb

* pull verb

* blow to bludgeon

* vsupport get fix

* correct handling of weakness and resistances

* Merged did.o to keep old changes.

* Rename

* index file for rst

* Update version to 1.1a2

* Behaviour, daemon and cmd fixes.

* Changed to LIMA code standard

* fixed login issue with no user menu

* Buf in sell value

* Behavior hook bug and defensive remove_hook

---------

Co-authored-by: gesslar <karahd@gmail.com>
Co-authored-by: Michael Programs <michael.programs@gmail.com>
Co-authored-by: Stellar Lama <117848127+lamaspacemud@users.noreply.github.com>
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4 participants