Releases: etianl/Trouser-Streak
Trouser-Streak v1.3.8
New Modules added!
Customer Support: https://discord.gg/Az3G3p4ZCj
Attribute Swap
Thank you to DonKisser for making this module for us!
- This Module swaps the current main hand item with another item on the hotbar for a single tick when you attack an entity. This cause the attributes from the target item you are swapping to be applied to the main hand item.
- This can be used to make a weapon never break if you target a slot that has an item that cannot break! (like your empty hand or a stick)
- This can also be used to apply the enchantments from one item onto another
The inspiration to make this came from this Youtube video:
https://www.youtube.com/watch?v=q99eqD_fBqo
AutoTexts
Thank you to DedicateDev for this one!
- The AutoTexts module automatically spawns words around you by creating invisible armor stands with names. You can specify the text you want to spawn in, and the color of the text.
- Requires Creative Mode!
TextCommand
Thank you to DedicateDev!
-
The TextCommand command is very similar to the AutoTexts module. The difference with this one is that it can display many lines one after the other.
-
The command is accessed by typing .text followed by one of the subcommands. You can choose load or save a preset set of text.
-
The saved presets for the .text command will be saved in the .minecraft/TrouserStreak/TextPresets folder.
-
Some example commands would be
.text save testpreset #green [ #dark_red Trolled! #green ]|#gold Mountains of Lava Inc.|#red Youtube: #blue www.youtube.com/
@mountainsoflavainc.6913|#green [ #dark_red Trolled! #green ]
.text load testpreset -
Individual lines are seperated by a | (pipe character) and you can also use #red "wordhere" to format the color of the text.
MultiUse
- Initially created by maytrixc, modified by etianl to use doItemUse
- This module allows you to do the item use action more than once per item use. Essentially a strange form of the FastUse module and may work well combined with it.
Pull requests merged in this update:
If you enjoy Trouser-Streak please give it a star on Github!
Trouser-Streak v1.3.7
ActivatedSpawnerDetector made slightly better
- Added a "Storage Blocks" list setting to define the blocks that the module is checking for when considering displaying a message about stashes or a rendered box.
- Added Barrels, Hoppers, and Dispensers to this list. The default was just chests.
Customer Support: https://discord.gg/Az3G3p4ZCj
See the releases page for previous changelogs if you missed the last couple updates. :)
There was lots of new features in the 1.3.5 update, maybe have a look: https://github.com/etianl/Trouser-Streak/releases/tag/v1.3.5
There was a bug fixed in the last update so if you have Trouser v1.3.5 you should probably update!
Trouser-Streak v1.3.6
ActivatedSpawnerDetector fixes
- Fixed a bug with the ActivatedSpawnerDetector where it would continuously spam you about spawners outside of render distance. I REALLY noticed this when using the Bobby mod for fabric.
- Made it so you can actually turn off the Trial Spawner Detector in the ActivatedSpawnerDetector module (the checkbox did nothing).
PotESP fixes
- Fixed a false positive with PotESP pertaining to naturally occuring raw iron blocks in pots.
- Added a item list setting for PotESP where you can define items that will not be flagged, meaning decorated pots with those items will not be highlighted.
Customer Support: https://discord.gg/Az3G3p4ZCj
See the releases page for previous changelogs if you missed the last couple updates. :)
Trouser-Streak v1.3.5
There is still a couple bugs with this release! I am in the process of uploading a fixed version right now
EDIT: That's already done, if you find yourself here go to the new release for the download after you read up about the new stuff!
Customer Support: https://discord.gg/Az3G3p4ZCj
Release for 1.21.3, 1.21.1, and also 1.20.4! Use the correct jar for your version. Source for 1.20.4 and 1.21.1 is in the zip files here, and in the 1.20.4 and 1.21.1 branches.
New ActivatedSpawnerDetector Features!
TrialSpawnerDetector added! This comes as a new feature for the ActivatedSpawnerDetector and tells you about the Trial Spawner blocks people have walked within 14 blocks of if they have not completed the trial.
- Made the ActivatedSpawnerDetector tell you what structure the spawner is in, based on the natural places different mob spawners spawn (ex: zombie spawner is a dungeon).
- Added an option enabled by default which makes no rendering happen if there are no chests within a 16 block radius of the spawner.
Thank you to "nataani_" on Discord for submitting these couple ideas!
NewerNewChunks Upgrades!
- Cleaned up code just a little again in NewerNewChunks.
- Removed the NewChunkCounter command because it's not that useful for anything other than some debugging. This is also to clean up code in NewerNewChunks
- The above changes appear to have increased performance when using NewerNewChunks maybe (I could be mistaken)
New AutoNames Module Added!
- Automatically change player name colors, prefix, suffix in tab and chat. Credits to DedicateDev for this module!
- This module requires OP status!
Merged Pull Requests to Fix things!
- Accepted a Pull Request from nokernelspace that fixes the Book And Quill Dupe module for Minecraft 1.21.3
- Accepted a PR from DedicateDev that implements a tick delay between commands for AutoDisplays, AutoScoreBoard, and AutoTitles. This solve this issue #51
- Accepted a PR from DedicateDev that implements StarScript for commands for the AutoCommand module. This solve this issue #61
Fixed my silly maths
- Fixed a bug with ActivatedSpawnerDetector, BaseFinder, HoleAndTunnelAndStairsESP, NewerNewChunks, OnlinePlayerActivityDetector, and PotESP where the rendered things would disappear if you were flying really high up.
Other Changes
- Deleted TrouserBlockESP module because Meteor Client's default one is a little more performant, does the same thing, and I do not feel like maintaining the one in Trouser-Streak.
Trouser-Streak v1.3.4
ActivatedSpawnerDetector minor update:
- Made the large rendered box around the spawner showing it's active range 16 blocks in radius instead of 14. I was incorrect in thinking it was 14 blocks.
- The above change also affects the message telling you to loot the chests if there are chests within the active radius of the spawner. The radius in the code is now 16 blocks not 14
Customer Support: https://discord.gg/Az3G3p4ZCj
See the releases page for previous changelogs if you missed the last couple updates. :)
Trouser-Streak v1.3.3
ActivatedSpawnerDetector update:
- Added an option enabled by default that will reduce spam about checking storage around the spawners. If there is no chests within 14 blocks of the spawner (the distance to trigger it) then it will not tell you to check storage.
ForceOPBook Module added!
requires creative mode
- Creates a blank book and quill where the first page is a click event that you can load with any command. The book looks completely blank and is not very suspicious so just ask the target operator for an autograph. The book menu will not let them write, it will close and the command will have executed when they click on the first page.
- The book can only execute commands that are available to the victim, so targeting an operator is necessary
- If you want to you can choose the text in the book and the author/title.
- In server versions less than Minecraft version 1.21.2 you cannot put clickEvents on a book and quill so in those versions you have to use the WrittenBook mode which creates a written book item that has been signed. Those books would require more social engineering to use, you'd have to convince the operator to click on the first page.
The ForceOPBook mod is also available as a standalone mod! This is already updated up to Minecraft 1.21.4!
https://github.com/etianl/ForceOPBook
Customer Support: https://discord.gg/Az3G3p4ZCj
Trouser-Streak v1.3.2
PotESP Module Added!
This module finds the dank pots for you, in Minecraft. By "dank pots" I actually mean Decorated Pots which contain items that are not natural.
The module will tell you the location of the pot, and what is inside of it.
I was thinking some people might want to stash things in Trial Chamber pots thinking they are sneaky so this will prevent that.
Here is an example message telling of a detected pot:
Customer Support: https://discord.gg/Az3G3p4ZCj
Trouser-Streak v1.3.1
Deactivated Spawner Detector for the ActivatedSpawnerDetector
Added a detector for this which flags spawners that have light blocks within a box shaped radius of them (default radius of 1). This is enabled by default, and can be disabled if you want.
There is also an additional chat message that will let you know of the torches or other light blocks.
Thank you to Journey for their idea to check for torches on the spawner https://www.twitch.tv/2b2tjourney
Notes for the new ActivatedSpawnerDetector module are here: https://github.com/etianl/Trouser-Streak/releases/tag/v1.2.9
Customer Support: https://discord.gg/Az3G3p4ZCj
Trouser-Streak v1.3.0
This is a hotfix release for Trouser Streak 1.2.9's ActivatedSpawnerDetector
The notes for the new module are here: https://github.com/etianl/Trouser-Streak/releases/tag/v1.2.9
ActivatedSpawnerDetector Fixes:
- Fixed false positive with nether spawners.
- Added option to obscure coords from chat response for detected spawners. Merged this PR for that option #57
Trouser-Streak v1.2.9
There is a false positive with about half the spawners in the nether, I am in the process of uploading a fixed version right now
EDIT: That's already done, if you find yourself here go to the new release for the download after you read up about the new module
Release for 1.21.3, 1.21.1, and also 1.20.4! Use the correct jar for your version. Source for 1.20.4 and 1.21.1 is in the zip files here, and in the 1.20.4 and 1.21.1 branches.
BaseFinder Changes/Fixes
- Moved Hoppers from block list 1 to list 6 to prevent false positives with Trial Chambers. (Trouser for 1.21.3 only)
- Moved all beds from block lists to list 5 due to Trial Chambers now having beds of randomized colors in their chambers. (Trouser for 1.21.3 only)
- Fixed the Entity Cluster detector not working. It detects if there are large clusters of certain entities (such as dozens of chickens in a farm or something)
New ActivatedSpawnerDetector Module!
This new module can detect if a player was ever near a spawner block.
It does so by checking the countdown value on the next spawn which gets changed from a certain value that the mobspawner generates with.
The change occurs as soon as a player comes within 16 blocks of a mob spawner.
The intended use for this module would be on anarchy servers where people try to hide their items within chests in dungeons and mineshafts.
This allows you to see if a dungeon or mineshaft has been visited even if the player who visited has not modified ANY of the natural blocks.
Below are some images of what the default spawner detection looks like. It also highlights a box around the range which a player was known to have been around it in the past.
The big rendered box can be turned off if you want to.
don't mind the module name in this picture lol I couldn't decide on it
Customer Support: https://discord.gg/Az3G3p4ZCj