Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Prevent disabling/enabling mod loaders #1536

Merged
merged 1 commit into from
Nov 13, 2024
Merged

Commits on Nov 8, 2024

  1. Prevent disabling/enabling mod loaders

    Before the changes, mod loaders could be disabled, but in most cases it
    didn't really do anything. Disabling e.g. BepInEx and running the game
    modded still loaded the mods.
    
    Defining how each mod loader should be actually disabled isn't trivial,
    and the need to actually disable them is low, as user can always just
    choose to run the vanilla game. Therefore it was decided that just
    hiding the disable option for package loaders was the best approach.
    
    This adds 0-0.1ms rendering delay for each mod. While not ideal, it
    doesn't affect even the bigger profiles too badly.
    anttimaki committed Nov 8, 2024
    Configuration menu
    Copy the full SHA
    291a925 View commit details
    Browse the repository at this point in the history