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merged 1 commit into from
Jun 1, 2016

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@jonpryor jonpryor commented Jun 1, 2016

System.EnterpriseServices.dll is an empty shell. It contains no types.
It isn't directly used by anything.

The entire reason it exists is so that Visual Studio (2010?)-
generated Web Services would compile, as the generated project would
contain an assembly reference to System.EnterpriseServices.dll, even
though that assembly wasn't actually used.

I suspect that this thread is relevant:

http://lists.ximian.com/pipermail/monodroid/2010-October/001398.html

I had the same problem, I fixed it by removing the reference to
System.EnterpriseServices.dll. That assembly isn't in MonoDroid P5
and it falls back to your GAC to find it which causes chaos later.

@jonpryor jonpryor force-pushed the jonp-System.EnterpriseServices branch from cbd4e71 to 176d413 Compare June 1, 2016 21:31
System.EnterpriseServices.dll is an empty shell. It contains no types.
It isn't *directly* used by *anything*.

The entire reason it exists is so that Visual Studio (2010?)-
generated Web Services would compile, as the generated project would
contain an assembly reference to System.EnterpriseServices.dll, even
though that assembly wasn't actually *used*.

I suspect that this thread is relevant:

	http://lists.ximian.com/pipermail/monodroid/2010-October/001398.html

> I had the same problem, I fixed it by removing the reference to
> System.EnterpriseServices.dll.  That assembly isn't in MonoDroid P5
> and it falls back to your GAC to find it which causes chaos later.
@jonpryor jonpryor force-pushed the jonp-System.EnterpriseServices branch from 176d413 to 2e392e3 Compare June 1, 2016 21:34
@grendello grendello merged commit 877d88d into dotnet:master Jun 1, 2016
grendello pushed a commit that referenced this pull request Aug 12, 2020
Fixes: dotnet/android-libzipsharp#64

Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578
Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide

Changes: dotnet/android-libzipsharp@1.0.10...1.0.20

  * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70)
  * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69)
  * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch
  * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll.
  * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67)
  * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66)
  * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65)
  * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link
  * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019
  * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo
  * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild
  * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default.
  * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build
  * dotnet/android-libzipsharp@0970a01: Optimize libzip build
  * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging
  * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows
  * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56)
  * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54)
  * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53)
  * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55)
  * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49)

Changes: nih-at/libzip@rel-1-5-1...v1.7.3

  * Context: https://libzip.org/news/release-1.7.3.html
  * Context: https://libzip.org/news/release-1.7.2.html
  * Context: https://libzip.org/news/release-1.7.1.html
  * Context: https://libzip.org/news/release-1.7.0.html

Two primary changes of note in this xamarin/LibZipSharp bump:

 1. Bump to `libzip` 1.7.3, which contains numerious fixes and
    improvements over the previously used 1.5.1 release.

 2. Use of `DefaultDllImportSearchPathsAttribute` so that native
    library dependencies are loaded securely, i.e. w/o allowing
    "other" libraries to be loaded from unsafe directories.

Unfortunately, the `libzip` bump itself caused issues, PR #4751 and
PR #4937 each had integration tests "randomly" SIGSEGV.  This was
eventually tracked down to a bug within `libzip` itself, fixed at:

  * nih-at/libzip#202
jonpryor pushed a commit that referenced this pull request Aug 20, 2020
Fixes: dotnet/android-libzipsharp#64

Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578
Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide

Changes: dotnet/android-libzipsharp@1.0.10...1.0.20

  * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70)
  * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69)
  * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch
  * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll.
  * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67)
  * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66)
  * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65)
  * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link
  * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019
  * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo
  * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild
  * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default.
  * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build
  * dotnet/android-libzipsharp@0970a01: Optimize libzip build
  * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging
  * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows
  * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56)
  * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54)
  * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53)
  * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55)
  * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49)

Changes: nih-at/libzip@rel-1-5-1...v1.7.3

  * Context: https://libzip.org/news/release-1.7.3.html
  * Context: https://libzip.org/news/release-1.7.2.html
  * Context: https://libzip.org/news/release-1.7.1.html
  * Context: https://libzip.org/news/release-1.7.0.html

Two primary changes of note in this xamarin/LibZipSharp bump:

 1. Bump to `libzip` 1.7.3, which contains numerious fixes and
    improvements over the previously used 1.5.1 release.

 2. Use of `DefaultDllImportSearchPathsAttribute` so that native
    library dependencies are loaded securely, i.e. w/o allowing
    "other" libraries to be loaded from unsafe directories.

Unfortunately, the `libzip` bump itself caused issues, PR #4751 and
PR #4937 each had integration tests "randomly" SIGSEGV.  This was
eventually tracked down to a bug within `libzip` itself, fixed at:

  * nih-at/libzip#202
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3 participants