Can rigid bodies move beyond the degrees of freedom of joints? #722
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While I use FixedJoint and RevoluteJoint to bind two rigid bodies, they still can move from each other if I add a big force on one of them. |
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When using This behaviour can be improved by tweaking rapier configuration (increasing for example But if you're looking for a robust simulation of joints, you'll want to use I'm converting to discussion, so you can mark it as answered if satisfying. |
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When using
ImpulseJointSet, the approach to resolving constraints is iterative, which means there can be "errors", or approximations.This behaviour can be improved by tweaking rapier configuration (increasing for example
IntegrationParameters::num_solver_iterationsor loweringIntegrationParameters::dt).But if you're looking for a robust simulation of joints, you'll want to use
MultibodyJointSet.I'm converting to discussion, so you can mark it as answered if satisfying.