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chore: split bevy metacrate for build perf #682
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f8f36ce
chore: split bevy metacrate for build perf
lizelive 0f9302c
picking-backend shouldn't need render
lizelive 38d3cec
to-bevy-mesh shouldn't need render
lizelive 5420d7f
Update bevy_rapier3d/Cargo.toml
lizelive 9be817b
Update bevy_rapier3d/Cargo.toml
lizelive fe299e8
Update bevy_rapier3d/Cargo.toml
lizelive 102c9f0
Update bevy_rapier2d/Cargo.toml
lizelive 445676c
Merge branch 'dimforge:master' into master
lizelive 9cd3a63
remove unwanted renderer deps
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -33,38 +33,60 @@ default = [ | |
| ] | ||
| dim2 = [] | ||
| debug-render-2d = [ | ||
| "bevy/bevy_core_pipeline", | ||
| "bevy/bevy_sprite", | ||
| "bevy/bevy_gizmos", | ||
| "bevy_core_pipeline", | ||
| "bevy_sprite", | ||
| "bevy_gizmos", | ||
| "rapier2d/debug-render", | ||
| "bevy/bevy_asset", | ||
| "bevy_asset", | ||
| ] | ||
| debug-render-3d = [ | ||
| "bevy/bevy_core_pipeline", | ||
| "bevy/bevy_pbr", | ||
| "bevy/bevy_gizmos", | ||
| "bevy_core_pipeline", | ||
| "bevy_pbr", | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Im not sure if bevy_pbr is still needed. |
||
| "bevy_gizmos", | ||
| "rapier2d/debug-render", | ||
| "bevy/bevy_asset", | ||
| "bevy_asset", | ||
| ] | ||
| rapier-debug-render = ["rapier2d/debug-render"] | ||
|
|
||
| parallel = ["rapier2d/parallel"] | ||
| simd-stable = ["rapier2d/simd-stable"] | ||
| simd-nightly = ["rapier2d/simd-nightly"] | ||
| serde-serialize = ["rapier2d/serde-serialize", "bevy/serialize", "serde"] | ||
| serde-serialize = ["rapier2d/serde-serialize", "bevy_ecs/serialize", "serde"] | ||
| enhanced-determinism = ["rapier2d/enhanced-determinism"] | ||
| headless = [] | ||
| picking-backend = ["bevy/bevy_picking", "bevy/bevy_render"] | ||
| picking-backend = ["bevy_picking", "bevy_camera"] | ||
| async-collider = [ | ||
| "bevy/bevy_asset", | ||
| "bevy/bevy_scene", | ||
| "bevy/bevy_render", | ||
| "bevy/bevy_image", | ||
| "bevy_asset", | ||
| "bevy_scene", | ||
| "bevy_image", | ||
| ] | ||
| to-bevy-mesh = ["bevy/bevy_render", "bevy/bevy_asset"] | ||
| to-bevy-mesh = ["bevy_asset", "bevy_mesh"] | ||
|
|
||
| [dependencies] | ||
| bevy = { version = "0.17.3", default-features = false, features = ["std"] } | ||
| # Bevy crates | ||
| bevy_app = { version = "0.17.3", default-features = false } | ||
| bevy_derive = { version = "0.17.3", default-features = false } | ||
| bevy_ecs = { version = "0.17.3", default-features = false } | ||
| bevy_math = { version = "0.17.3", default-features = false } | ||
| bevy_reflect = { version = "0.17.3", default-features = false } | ||
| bevy_time = { version = "0.17.3", default-features = false } | ||
| bevy_transform = { version = "0.17.3", default-features = false } | ||
| bevy_platform = { version = "0.17.3", default-features = false, features = ["std"] } | ||
| bevy_log = { version = "0.17.3", default-features = false } | ||
| bevy_color = { version = "0.17.3", default-features = false } | ||
|
|
||
| # Optional bevy crates for features | ||
| bevy_asset = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_scene = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_image = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_mesh = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_picking = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_camera = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_gizmos = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_sprite = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_pbr = { version = "0.17.3", default-features = false, optional = true } | ||
| bevy_core_pipeline = { version = "0.17.3", default-features = false, optional = true } | ||
|
|
||
| nalgebra = { version = "0.34.1", features = ["convert-glam030"] } | ||
| rapier2d = "0.31.0" | ||
| bitflags = "2.10.0" | ||
|
|
||
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bevy_sprite might not be needed either.