## Testmerges <a href="https://github.com/cmss13-devs/cmss13/pull/11075">#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit be7d2b1ade</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12174">#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/10414">#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit d89f73c1a6</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12361">#12361: 'pride scarfs in loadout' by Detective-Google at commit 6ddcf88cb8</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12140">#12140: 'Tyrargo Rift - Various Alterations' by Steelpoint at commit 106761dc22</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12464">#12464: 'LV1021: Operation Falcon's Fury - Ground Map' by Steelpoint at commit a1401b11c1</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/10696">#10696: '[code b***ty] Sentinel rework' by cuberound at commit ea14eae874</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11698">#11698: 'SHARP Resharpening: Design Improvements' by MPhonks at commit ecd26ee406</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12560">#12560: 'Refurbished Combat Information Centre - USS Almayer' by Steelpoint at commit b24550880a</a><br> ## Round ID 35084 ## Description of the bug Have motion detector on you(or in backpack), makes 0 sound when it should be. (passive "ticking" sound) Can be heard by external parties, resulting in issues where you can be heard by other parties when you'd otherwise be hidden ## What's the difference with what should have happened? Making sound for yourself as well or making 0 sound for everyone ## How do we reproduce this bug? 1) have MD 2) Put in backpack 2a) Hide in locker 3) Other people can hear the sound while you cant ## Attached logs ``` N/A ``` ## Additional details - Author: SolidFury7 - Admin: MistChristmas - Note: None
Testmerges
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit be7d2b1ade
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit d89f73c1a6
#12361: 'pride scarfs in loadout' by Detective-Google at commit 6ddcf88cb8
#12140: 'Tyrargo Rift - Various Alterations' by Steelpoint at commit 106761dc22
#12464: 'LV1021: Operation Falcon's Fury - Ground Map' by Steelpoint at commit a1401b11c1
#10696: '[code b***ty] Sentinel rework' by cuberound at commit ea14eae874
#11698: 'SHARP Resharpening: Design Improvements' by MPhonks at commit ecd26ee406
#12560: 'Refurbished Combat Information Centre - USS Almayer' by Steelpoint at commit b24550880a
Round ID
35084
Description of the bug
Have motion detector on you(or in backpack), makes 0 sound when it should be. (passive "ticking" sound)
Can be heard by external parties, resulting in issues where you can be heard by other parties when you'd otherwise be hidden
What's the difference with what should have happened?
Making sound for yourself as well or making 0 sound for everyone
How do we reproduce this bug?
2a) Hide in locker
Attached logs
Additional details