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Code Coverage support #111

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@swenson

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@swenson

We have some basic support in the emulators for code coverage based on a bitmap of memory addresses that are visited during execution.

We should combine this information with a tool like addr2line, which can parse the DWARF debug info and convert the memory locations to Rust code locations.

We should then write a report about our code, including a percentage, and possibly an annotated source listing.

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