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Software, music, art, rollerblading. (ex-Meow Wolf, Facebook, Epic Games, etc.)
- Asheville, NC, USA
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ProceduralTuba
ProceduralTuba Public archiveGenerative melodies, tuba synthesis, and hilarity for Unity3d
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GAP_MusicImprov
GAP_MusicImprov Public archiveImprovisational music system provided as supplemental material for Game Audio Programming 3: Principles and Practice, edited by Guy Somberg
C# 2
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realtime_experiments
realtime_experiments PublicA home for tests and benchmarks and sanity checking things related to audio programming.
C++
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GAP_Sequencer
GAP_Sequencer Public archiveSequencer System for Game Audio Programming 2: Principles and Practices, edited by Guy Somberg
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derelictcomputer/dcAudioGraph
derelictcomputer/dcAudioGraph Public archiveAn audio/control processing graph for use in interactive sound software
C++ 3
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