Rule of Cool explosions v0.2: animation system fixes #2710
Merged
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Summary
SUMMARY: [Performance] "Explosion animation speed made consistent with animation delay"
Purpose of change
Addresses and closes #2698. Additionally makes 0 animation delay not animate the explosion at all.
Also a number of bugfixes related to Made of Explodium update (#2601).
Describe the solution
Explosion animation system uses wall clock to time events instead of relying on nanosleep which disregarded rendering overhead, causing animation delay option to have a non-linear relationship with actual animation speed.
Describe alternatives you've considered
#2699
Testing
Check "rule of cool explosion merge conflict resolving" thread in BN Discord.
Additional context
N/A