Rehydrated fruit for fruit wine must recipe #2618
Merged
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Summary
SUMMARY: Balance "Allows rehydrated fruit in the fruit wine must recipe"
Purpose of change
Allows the fruit wine must recipe to use rehydrated fruit. This is common in real life as dried and frozen fruit both work, but all recipes I have found online recommend you rehydrate fruit beforehand. The overall sugar content does not change from dehydration, instead the water content being removed concentrates the existing sugars. This means the overall fermentation wouldn't really change. In-game this lets you preserve fruits in summer during harvest, and do your brewing in winter, and adds more value to dehydrating over just freezing everything.
After a few google searches I came to my conclusion on the realism part. These two links I found via searching "can dehydrated blueberries be used to make wine" and "how much sugar is lost in dehydrated blueberries", but there are dozens of sources on the topic. The volume and weight change in-game but 1 unit of fruit makes 1 dehydrated fruit which makes 1 rehydrated fruit, so 2 fruit would still be equivalent in sugar content to 2 rehydrated fruit. The measurements in real-world recipes of 1 cup dried versus fresh does not factor in the water loss and thus loss of volume/weight.
https://tannatnyc.com/drinks/blueberry-wine-recipe/
https://archive.nytimes.com/well.blogs.nytimes.com/2013/03/22/ask-well-fresh-vs-dried-blueberries/
I also ran the file through the JSON formatter, causing it to split the ingredient lines the way it did.
Describe the solution
I changed the recipe to allow 2 rehydrated fruit.
Describe alternatives you've considered
The cooking component list could be changed from sweet_fruit to sweet_fruit_like because after a google search you can make wine from lemons, canned apples, canned peaches, rhubarb and the like. Fruit wine is versatile so long as there's enough sugar content.
Dehydrated fruit could also be used, either if the water content was increased via a new recipe for fruit wine with extra water units, or we could assume there's enough water in the existing recipe to reconstitute but this would seem a stretch.
Testing
I launched the game, crafted it, and it worked.
Additional context
N/A