Port over fix for spellcasting monsters and summon spells #1865
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Co-Authored-By: I-am-Erk 45136638+I-am-Erk@users.noreply.github.com
Summary
SUMMARY: Bugfixes "Port over minor code fix to monster spellcasting"
Purpose of change
@thelonestander was asking me about a code fix needed for his implementation of flesh raptors in a mod for BN, to fix an issue where monsters casting summoning spells would always magic them right next to the player.
Describe the solution
Ported over update from DDA fixing
mon_spellcasting_actor::call
in mattack_actors.cpp, to be able to cite the position of themselves as well from what I understand of the change.Describe alternatives you've considered
Testing
shape
in the relevant spells.Additional context
Source PR by Erk: CleverRaven/Cataclysm-DDA#43350