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fix: rename id of sai to sai_weapon (#2810)
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weapon `sai` was colliding with overmap terrain `sai`.
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scarf005 authored May 11, 2023
1 parent 64f1172 commit cb8660e
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion data/json/items/melee/unarmed_weapons.json
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Expand Up @@ -153,7 +153,7 @@
"flags": [ "DURABLE_MELEE", "UNARMED_WEAPON", "BELT_CLIP", "NONCONDUCTIVE", "STAB" ]
},
{
"id": "sai",
"id": "sai_weapon",
"type": "GENERIC",
"name": "sai",
"description": "A pointed metal baton with two curved prongs projecting from the handle. It's primarily used for disarming opponents, but can also make your punches puncture your foes.",
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2 changes: 1 addition & 1 deletion data/json/recipes/weapon/piercing.json
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Expand Up @@ -794,7 +794,7 @@
]
},
{
"result": "sai",
"result": "sai_weapon",
"type": "recipe",
"category": "CC_WEAPON",
"subcategory": "CSC_WEAPON_PIERCING",
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