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klorpa authored Apr 3, 2020
2 parents b467257 + b6cc66a commit caf84dc
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Showing 45 changed files with 466 additions and 676 deletions.
2 changes: 1 addition & 1 deletion data/json/items/comestibles/seed.json
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Expand Up @@ -400,7 +400,7 @@
"type": "COMESTIBLE",
"id": "marloss_seed",
"category": "seeds",
"name": { "str": "marloss seed" },
"name": { "str": "Marloss seed" },
"weight": "177 g",
"color": "cyan",
"addiction_type": "marloss_b",
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2 changes: 1 addition & 1 deletion data/json/items/generic.json
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Expand Up @@ -787,7 +787,7 @@
"name": { "str": "television" },
"description": "A large LCD television, full of delicious electronics.",
"price": 0,
"material": "plastic",
"material": [ "aluminum", "plastic" ],
"weight": "15000 g",
"volume": "20 L",
"bashing": 5,
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2 changes: 0 additions & 2 deletions data/json/regional_map_settings.json
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Expand Up @@ -548,7 +548,6 @@
"shop_sigma": 50,
"park_radius": 20,
"park_sigma": 80,
"house_basement_chance": 5,
"houses": {
"house_w_1": 50,
"house_two_story_basement": 50,
Expand Down Expand Up @@ -651,7 +650,6 @@
"trailerpark_city": 15,
"railroad_city": 10
},
"basements": { "basement": 100, "basement_hidden_lab_stairs": 25 },
"parks": {
"park": 400,
"pool": 20,
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2 changes: 0 additions & 2 deletions data/json/test_regions.json
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Expand Up @@ -110,9 +110,7 @@
"shop_sigma": 50,
"park_radius": 20,
"park_sigma": 80,
"house_basement_chance": 1,
"houses": { "house_w_1": 1, "duplex": 1 },
"basements": { "basement": 1 },
"parks": { "park": 2, "pool": 1 },
"shops": {
"s_gas": 5,
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3 changes: 1 addition & 2 deletions data/mods/Aftershock/maps/regional_map_settings.json
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@@ -1,7 +1,6 @@
[
{
"type": "region_overlay",
"regions": [ "all" ],
"city": { "basements": { "basement": 1000, "basement_hidden_lab_stairs": 100 } }
"regions": [ "all" ]
}
]
14 changes: 13 additions & 1 deletion data/mods/Dark-Skies-Above/overrides/locations/evac_center.json
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Expand Up @@ -169,6 +169,7 @@
" c 6 ",
" "
],
"palettes": [ "shelter" ],
"terrain": { " ": "t_null", "6": "t_console" },
"furniture": { "b": "f_bench", "c": "f_cupboard", "l": "f_locker", "S": "f_sink", "%": "f_trashcan" },
"computers": {
Expand Down Expand Up @@ -215,6 +216,7 @@
" | =........c..x| ",
" |||||:||+|:||||| "
],
"palettes": [ "shelter" ],
"terrain": { "x": "t_console_broken", "=": "t_door_locked_interior", "6": "t_console", ":": "t_window_domestic", "+": "t_door_c" },
"furniture": { "b": "f_bench", "c": "f_cupboard", "l": "f_locker", "S": "f_sink", "%": "f_trashcan" },
"computers": {
Expand Down Expand Up @@ -271,6 +273,7 @@
" | =........c..6| ",
" |||||:||+|:||||| "
],
"palettes": [ "shelter" ],
"terrain": {
":": [ "t_window_frame", "t_window_no_curtains" ],
"+": [ "t_door_c", "t_door_b" ],
Expand Down Expand Up @@ -319,6 +322,7 @@
" l ",
" "
],
"palettes": [ "shelter" ],
"terrain": { " ": "t_null", "6": "t_console" },
"furniture": { "b": "f_bench", "c": "f_cupboard", "l": "f_locker", "S": "f_sink", "%": "f_trashcan" },
"items": { "l": { "item": "SUS_evac_shelter_locker", "chance": 70 }, "c": { "item": "SUS_evac_shelter_cabinet", "chance": 50 } },
Expand Down Expand Up @@ -365,7 +369,9 @@
" |..........|..l| ",
" |||||:||+|:||||| "
],
"palettes": [ "shelter" ],
"terrain": {
"-": "t_wall_w",
"x": "t_console_broken",
":": [ "t_window_frame", "t_window" ],
"+": [ "t_door_c", "t_door_b" ],
Expand Down Expand Up @@ -422,7 +428,9 @@
" |..........|..l| ",
" |||||:||+|:||||| "
],
"palettes": [ "shelter" ],
"terrain": {
"-": "t_wall_w",
":": [ "t_window_frame", "t_window" ],
"+": [ "t_door_c", "t_door_b" ],
"=": [ "t_door_b", "t_door_locked_interior", "t_door_c", "t_door_o" ],
Expand Down Expand Up @@ -470,6 +478,7 @@
" c ",
" "
],
"palettes": [ "shelter" ],
"terrain": { " ": "t_null" },
"furniture": { "b": "f_bench", "c": "f_cupboard", "l": "f_locker", "S": "f_sink", "%": "f_trashcan" },
"items": { "l": { "item": "SUS_evac_shelter_locker", "chance": 70 }, "c": { "item": "SUS_evac_shelter_cabinet", "chance": 50 } }
Expand Down Expand Up @@ -507,7 +516,8 @@
" ||||||||||......c| ",
" ||:|+|:|| "
],
"terrain": { "x": "t_console_broken" },
"palettes": [ "shelter" ],
"terrain": { "-": "t_wall_w", "x": "t_console_broken" },
"furniture": { "b": "f_bench", "c": "f_cupboard", "l": "f_locker", "S": "f_sink", "%": "f_trashcan" },
"computers": {
"6": {
Expand Down Expand Up @@ -563,7 +573,9 @@
" ||||||||||......c| ",
" ||:|+|:|| "
],
"palettes": [ "shelter" ],
"terrain": {
"-": "t_wall_w",
":": [ "t_window_frame", "t_window" ],
"+": [ "t_door_c", "t_door_b" ],
"=": [ "t_door_b", "t_door_locked_interior", "t_door_c", "t_door_o" ],
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5 changes: 1 addition & 4 deletions data/mods/Dark-Skies-Above/overrides/region_settings.json
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Expand Up @@ -14,10 +14,7 @@
"clear_whitelist": false,
"whitelist": [ ]
},
"city": {
"basements": { "basement": 1000, "basement_hidden_lab_stairs": 0 },
"shops": { "office_tower_hiddenlab": 0, "office_tower_collapsed": 0 }
},
"city": { "shops": { "office_tower_hiddenlab": 0, "office_tower_collapsed": 0 } },
"map_extras": {
"forest": { "extras": { "mx_portal": 0, "mx_portal_in": 0, "mx_anomaly": 0, "mx_spider": 0 } },
"forest_thick": { "extras": { "mx_portal": 0, "mx_portal_in": 0, "mx_anomaly": 0, "mx_shia": 0, "mx_spider": 0, "mx_jabberwock": 0 } },
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2 changes: 1 addition & 1 deletion data/mods/Magiclysm/itemgroups/itemgroups.json
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Expand Up @@ -672,7 +672,7 @@
"//": "Reagents you'd use in crafting a wide variety of things, including alchemy and rituals.",
"type": "item_group",
"subtype": "distribution",
"items": [ { "item": "mercury", "prob": 15, "charges_min": 50 } ]
"items": [ { "item": "mercury", "prob": 15, "charges-min": 50 } ]
},
{
"id": "science",
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1 change: 0 additions & 1 deletion data/mods/Magiclysm/items/metals.json
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Expand Up @@ -60,7 +60,6 @@
"name": "liquid mercury",
"ammo_type": "mercury",
"description": "Elemental liquid mercury. Known for its use in thermometers.",
"charges": 1,
"volume": "1 ml",
"phase": "liquid",
"container": "flask_glass",
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2 changes: 1 addition & 1 deletion data/mods/Magiclysm/items/recipe_books.json
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Expand Up @@ -131,7 +131,7 @@
"max_level": 6,
"intelligence": 9,
"time": "20 m",
"fun": "-1"
"fun": -1
},
{
"id": "magic_armormaking",
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4 changes: 2 additions & 2 deletions data/mods/Magiclysm/recipes/blacksmithing.json
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Expand Up @@ -36,7 +36,7 @@
"book_learn": [ [ "metal_legends", 2 ] ],
"qualities": [ { "id": "MANA_INFUSE", "level": 1 } ],
"tools": [ [ [ "con_mix", 50 ] ], [ [ "rock_quern", -1 ], [ "clay_quern", -1 ], [ "mortar_pestle", -1 ] ] ],
"components": [ [ [ "material_cement", 50 ] ], [ [ "material_sand", 150 ] ], [ "demon_chitin_piece", 10 ] ]
"components": [ [ [ "material_cement", 50 ] ], [ [ "material_sand", 150 ] ], [ [ "demon_chitin_piece", 10 ] ] ]
},
{
"type": "recipe",
Expand All @@ -46,7 +46,7 @@
"skill_used": "spellcraft",
"difficulty": 3,
"time": "16 m",
"autolearn": "true",
"autolearn": true,
"qualities": [ { "id": "MANA_INFUSE", "level": 1 }, { "id": "COOK", "level": 3 }, { "id": "DISTILL", "level": 1 } ],
"tools": [ [ [ "surface_heat", 10, "LIST" ] ] ],
"components": [ [ [ "charcoal", 50 ] ], [ [ "crystallized_mana", 10 ] ], [ [ "denat_alcohol", 10 ] ] ]
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4 changes: 2 additions & 2 deletions data/mods/Magiclysm/recipes/magic_tools.json
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Expand Up @@ -92,11 +92,11 @@
{ "id": "CHISEL", "level": 2 },
{ "id": "MANA_INFUSE", "level": 2 },
{ "id": "HAMMER", "level": 2 },
{ "id": "SMOOTHING", "level": 1 }
{ "id": "SMOOTH", "level": 1 }
],
"components": [
[ [ "demon_chitin_plate", 24 ] ],
[ [ "fire_mortar", 30 ] ],
[ [ "fireproof_mortar", 30 ] ],
[ [ "pilot_light", 1 ] ],
[ [ "pipe", 3 ] ],
[ [ "crystallized_mana", 80 ] ]
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2 changes: 0 additions & 2 deletions data/mods/desert_region/desert_regional_map_settings.json
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Expand Up @@ -536,7 +536,6 @@
"shop_sigma": 50,
"park_radius": 20,
"park_sigma": 80,
"house_basement_chance": 5,
"houses": {
"house_two_story_basement": 1,
"house_prepper": 30,
Expand All @@ -550,7 +549,6 @@
"trailerpark_city": 15,
"railroad_city": 10
},
"basements": { "basement": 1000, "basement_hidden_lab_stairs": 25 },
"parks": {
"park": 400,
"pool": 100,
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2 changes: 0 additions & 2 deletions data/mods/rural_biome/rural_regional_map_settings.json
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Expand Up @@ -464,7 +464,6 @@
"shop_sigma": 50,
"park_radius": 60,
"park_sigma": 80,
"house_basement_chance": 5,
"houses": {
"house_w_1": 50,
"house_two_story_basement": 50,
Expand Down Expand Up @@ -539,7 +538,6 @@
"motel_city": 5,
"trailerpark_city": 15
},
"basements": { "basement": 1000, "basement_hidden_lab_stairs": 25 },
"parks": {
"s_gas": 200,
"s_gas_1": 200,
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7 changes: 0 additions & 7 deletions doc/REGION_SETTINGS.md
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Expand Up @@ -406,9 +406,7 @@ relative placements of various classes of buildings.
| `type` | City type identifier--currently unused. |
| `shop_radius` | Radial frequency of shop placement. Smaller number = more shops. |
| `park_radius` | Radial frequency of park placement. Smaller number = more parks. |
| `house_basement_chance` | One in X chance that a house has a basement. |
| `houses` | Weighted list of overmap terrains and specials used for houses. |
| `basements` | Weighted list of overmap terrains and specials used for basements. |
| `parks` | Weighted list of overmap terrains and specials used for parks. |
| `shops` | Weighted list of overmap terrains and specials used for shops. |

Expand All @@ -427,17 +425,12 @@ place the shop or park are based on the formula `rng( 0, 99 ) > X_radius * dista
"type": "town",
"shop_radius": 80,
"park_radius": 90,
"house_basement_chance": 5,
"houses": {
"house_two_story_basement": 1,
"house": 1000,
"house_base": 333,
"emptyresidentiallot": 20
},
"basements": {
"basement": 1000,
"basement_hidden_lab_stairs": 50
},
"parks": {
"park": 4,
"pool": 1
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