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Getting SceneOptimizer to run on macos #71
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@ayushbaid I tried out this env on my mac today. Still not functional:
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This is weird. Unfortunately, I dont have a macos device to debug this issue. Maybe try uninstalling and reinstalling gtsam via pip? |
…te-mac-linux-environments
Tried that, but unfortunately same issue. Also tried |
I think the problem may be that the macOS build is targeting Python 3.9? |
Just tried pip install with my Homebrew-installed Python 3.9. Got no problem. |
Please be sure that you have no prior install of gtsam, by running |
Thanks @ProfFan . I was able to get the import to work right away when I changed the version to 3.9 in the conda environment file (we have it as 3.8 there currently). Dask has a few compatibility issues in 3.9 though on my mac, that i didn't see on python 3.7 or 3.8 though on mac or linux. See my report here: #74 I propose we use python 3.8 for now to avoid those issues. Also, @ayushbaid @dellaert we won't be able to run @ayushbaid should we make that a config setting to determine to use threads vs. processes? |
I'm urgently awaiting this :-) Please email me at GT account when this is ready to try for me by just checking out this branch and following README.... |
Does that mean it works now!? |
I have not gotten an email :-) |
CUDA not properly supported on OSX, but CUDA is desired when available on linux to accelerate deep front-ends.