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feat(behavior_velocity): occlusion spot generate not detection area occupancy grid #620

Commits on Apr 13, 2022

  1. feat(behavior_velocity): filter dynamic object by default

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  2. feat(behavior_velocity): raycast object shadow

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  3. chore(behavior_velocity): replace target vehicle to filtered vehicle …

    …in detection area
    
    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  5. chore(behavior_velocity): cosmetic change

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  6. chore(behavior_velocity): consider delay for detection

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  7. fix(behavior_velocity): fix launch and stuck vehicle

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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  8. chore(behavior_velocity): use experiment value

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 13, 2022
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Commits on Apr 14, 2022

  1. chore(behavior_velocity): add comment

    Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
    taikitanaka3 committed Apr 14, 2022
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