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Hi, I'm Tanish ๐Ÿ‘‹

Unreal Engine Developer | Game & Cinematic Projects

I work with Unreal Engine 5 on real-time game systems and cinematic environments


Unreal Engine Focus Status Git


๐Ÿง  About Me

  • ๐ŸŽฎ Unreal Engine developer focused on gameplay
  • ๐Ÿงฉ Working on gameplay mechanics, camera feel, and player experience
  • ๐ŸŒ Strong foundation in environment building and lighting
  • ๐ŸŽฅ Experience with cinematics and Sequencer
  • ๐Ÿš€ Actively developing game projects for internship opportunities

I prefer hands-on learning through real projects rather than tutorials alone.


๐Ÿ› ๏ธ Skills & Tools

๐ŸŽฎ Unreal Engine

  • Gameplay prototyping (Blueprints)
  • Player movement & camera setup
  • Environment creation & level layout
  • Lighting for readability and mood
  • Materials & textures (PBR workflow)

โš™๏ธ Development Workflow

  • Git & GitHub (with Git LFS)
  • Project structure & version control
  • Debugging and iteration
  • Performance-aware asset usage

๐Ÿšง What I'm Currently Working On

  • ๐ŸŽฏ Game prototypes focused on player control and feel
  • ๐Ÿงช Experimenting with core mechanics and systems
  • ๐Ÿ“ˆ Improving structure, polish, and consistency

โญ Featured Projects

๐Ÿ“Œ Game Prototype (Unreal Engine 5)
Actively developing gameplay systems, camera behavior, and player interaction.

๐Ÿ“Œ Cinematic Environment Project
A visual project focused on scale, lighting, and composition, built to strengthen environment and lighting skills.


๐Ÿ“ซ Contact

  • ๐Ÿ“„ Resume: (attached in applications)
  • ๐Ÿ’ผ GitHub: Youโ€™re already here
  • ๐ŸŽฎ Projects: See pinned repositories below

Focused on games. Built with intention.

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