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Releases: Zuzu-Typ/PyGLM

1.99.1

30 Jun 20:12
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Pre 2.0.0 release.

Fixed missing number object conversion functionality that allows PyGLM to use non-standard number types, such as numpy.float32 (#84).

1.99.0

25 Jun 16:52
cf36581
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Pre 2.0.0 release.

  • Completely changed the way object types are determined, vastly improves compatibility to lists / tuples and buffer protocol types, such as NumPy arrays
  • Added a glm.array type
  • Changed the quaternion component order to (w, x, y, z) to make it consistent.
  • Added documentation to the wiki.

A few minor changes and fixes

1.2.0

24 Apr 12:44
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  • Updated type checker format types

  • Updated README

  • Added norm, fixed div/0

  • Added the norm extension ( #63 )
  • Fixed #65 for types
  • Moved silence to warnings.h
  • Fixed a few minor issues
  • Added decompose extension
  • Fixed clamp, min and max for int types
  • Improved setattr for vec types
  • Should fix #67
  • Updated tests

1.1.8

02 Feb 13:15
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Fixed matrix item assignment with slices (#60)
Added support for less complex buffer structures (#61)

1.1.7

25 Jan 10:02
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Added to_list, to_tuple functions to all types

Also now using Travis CI to provide the wheel distributions (#56)
Thanks to @aforren1

1.1.6

23 Jan 15:29
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Fixed item assignment issue for w component of vec and mvec types (#55)
Thanks to @aforren1

1.1.5

08 Jan 17:53
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Updated to GLM 0.9.9.7

Fixed typecodes in the buffer protocol

Improved tests

1.1.4

25 Dec 16:57
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* Updated licenses

+ Added the license information as 'license' in PyGLM

~ Switched to the unmodified MIT license in COPYING

- Removed GLM_LICENSE

* Updated tests

added check for version and license

* Added support for polar_coordinates

* Switched from RML to SlashBack

1.1.3

20 Dec 18:25
0ba6542
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Update to GLM 0.9.9.6

Enabled the isPowerOfTwo function

Fixed #49

1.1.2

07 Nov 15:54
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Fixed vec3 constructor