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Radiance-Cascades GMShaders

A 2D implementation of Radiance Cascades by Alexander Sannikov based on fad's implementation from Shadertoy. This particular repository is for the GM Shaders deep dive into my Radiance Cascades demonstration.

#1 (Default) Visual Demo showing Probe Spacing and Cascade Ray Mapping: position-first probes (rays grouped by probe position)

2024-04-10.04-07-10.mp4

#2 (Optimized) Visual Demo showing Probe Spacing and Cascade Ray Mapping: direction-first (rays grouped by ray direction)

Direction-First.Radiance.Cascades.Memory.Layout.-.Imgur.mp4
2024-03-27.01-13-05.mp4

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