Radiance-Cascades GMShaders
A 2D implementation of Radiance Cascades by Alexander Sannikov based on fad's implementation from Shadertoy. This particular repository is for the GM Shaders deep dive into my Radiance Cascades demonstration.
#1 (Default) Visual Demo showing Probe Spacing and Cascade Ray Mapping: position-first probes (rays grouped by probe position)
2024-04-10.04-07-10.mp4
#2 (Optimized) Visual Demo showing Probe Spacing and Cascade Ray Mapping: direction-first (rays grouped by ray direction)