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A 2D implementation of Radiance Cascades by Alexander Sannikov.

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RadianceCascades (WIP)

A 2D implementation of Radiance Cascades by Alexander Sannikov based on fad's implementation from Shadertoy. Running the demo there are controls: up/down arrows to change cascade mip-maps, left/right arrows to change the cascade zero interval distance.

2024-03-27.01-13-05.mp4

Sources:

  • Radiance Cascades on Shadertoy by fad.
  • Radiance Cascades paper by Alexander Sannikov.

NOTE:

  • This implementation is done in GameMaker and will run on the free version provided for Windows exporting.

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A 2D implementation of Radiance Cascades by Alexander Sannikov.

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