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Decompile lib func_us_801D064C #2173

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merged 5 commits into from
Feb 4, 2025

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gamezter
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@gamezter gamezter commented Feb 4, 2025

PSX: https://decomp.me/scratch/H7XJB
PSP: https://decomp.me/scratch/pxRRV

This function is very different from the others I'm used to decompile:

  • line 66 - 73 : each prim.uv entry is on a separate line instead of same line
  • line 79 - 80 : prim->drawMode is assigned on two separate lines
  • it uses 2 separate tempEntity variables that could have been 1

It 'feels' like this function was written early in development

@sozud sozud merged commit 49fb5a3 into Xeeynamo:master Feb 4, 2025
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@gamezter gamezter deleted the Decompile/lib/func_us_801D064C branch February 4, 2025 23:35
@JoshSchreuder
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@gamezter this is the Mudman enemy which is only spawned by Lesser Demon and doesn't appear anywhere else in the game, so it's unique in that regard too. Perhaps it was someone's pet project adding this enemy late in development even

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3 participants