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Decompile
lib
func_us_801D064C (#2173)
PSX: https://decomp.me/scratch/H7XJB PSP: https://decomp.me/scratch/pxRRV This function is very different from the others I'm used to decompile: - line 66 - 73 : each `prim.uv` entry is on a separate line instead of same line - line 79 - 80 : `prim->drawMode` is assigned on two separate lines - it uses 2 separate `tempEntity` variables that could have been 1 It 'feels' like this function was written early in development
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