fix: destroy object spam #651
Merged
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This fixes an issue where the destroy method can get called twice on the client side after receiving a destroy object command.
This fix is pertaining to MTT-556
This is a temporary fix until the spawning and de-spawning process has been fully vetted.
This fix prevents the MonoBehavior.OnDestroy method from invoking the NetworkSpawnManager.OnDestroyObject method if it does not exist in the NetworkSpawnManager.SpawnedObjects list.