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test: [testProject] Using the existing NetworkTransform (RPC) instead … #617

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Merged
merged 1 commit into from
Mar 15, 2021

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jeffreyrainy
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…of the unfinished SyncTransform (NetVars)

@jeffreyrainy jeffreyrainy force-pushed the fix/testproject-network-transform branch from 1075689 to f260b84 Compare March 15, 2021 13:09
@jeffreyrainy jeffreyrainy changed the title test[testProject]: Using the existing NetworkTransform (RPC) instead … test: [testProject] Using the existing NetworkTransform (RPC) instead … Mar 15, 2021
@@ -21,7 +21,7 @@ GameObject:
- component: {fileID: -7468455824255952951}
- component: {fileID: -4978466230159947418}
m_Layer: 0
m_Name: Cube
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This name change is from Unity Editor. As far as I could see, the cube was already called PlayerCube.

@jeffreyrainy jeffreyrainy requested a review from wackoisgod March 15, 2021 14:37
@mattwalsh-unity mattwalsh-unity merged commit 2fdbdec into release/0.1.0 Mar 15, 2021
@mattwalsh-unity mattwalsh-unity deleted the fix/testproject-network-transform branch March 15, 2021 18:03
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3 participants