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1 change: 1 addition & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Changed

- First pass of CoreCLR engine API changes. (#3799)
- Changed NetworkAnimator to use the `RpcAttribute` along with the appropriate `SendTo` parameter. (#3586)
- Improve performance of `NetworkTransformState`. (#3770)

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Expand Up @@ -5,6 +5,9 @@
using Unity.Netcode.Editor.Configuration;
using UnityEditor;
using UnityEngine;
#if UNITY_6000_5_OR_NEWER
using UnityEngine.Assemblies;
#endif

namespace Unity.Netcode.Editor
{
Expand Down Expand Up @@ -60,7 +63,11 @@ private void ReloadTransports()
{
m_TransportTypes.Clear();

#if UNITY_6000_5_OR_NEWER
var assemblies = CurrentAssemblies.GetLoadedAssemblies();
#else
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
#endif

foreach (var assembly in assemblies)
{
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