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feat: Add support for connecting via a hostname instead of IP #3441
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NoelStephensUnity
merged 15 commits into
develop-2.0.0
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feat/connect_using_hostname_2.0.2
May 15, 2025
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feat: Add support for connecting via a hostname instead of IP #3441
NoelStephensUnity
merged 15 commits into
develop-2.0.0
from
feat/connect_using_hostname_2.0.2
May 15, 2025
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…pported versions of unity and unity transport.
com.unity.netcode.gameobjects/Tests/Editor/Transports/UnityTransportTests.cs
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Adding FQDN validation and updating log errors provided to users. Adding back the invalid address tests to handle newer and older versions of UTP.
Forgot to update for one of the newer error messages when using an invalid address.
Fixing an issue with `ClientDisconnectMultipleClients` beginning to disconnect clients before they were connected. Added `UnityTransportTestHelpers.WaitForMultipleNetworkEvents` helper method to wait for a specific number of events of a specified type. Added a `UnityTransportTestHelpers.VerboseDebug` helper method.
NoelStephensUnity
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Added a few updates to testing, testing helpers, and updated error message when using a bad IP and/or FQDN.
NoelStephensUnity
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EmandM
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May 13, 2025
com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs
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NoelStephensUnity
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] (#3440) Add support for connecting via a hostname instead of IP when using supported versions of unity and unity transport. ## Changelog - Added: When using UnityTransport >=2.4 and Unity >= 6000.1.0a1, `SetConnectionData` will accept a fully qualified hostname instead of an IP as a connect address on the client side. ## Testing and Documentation - No tests have been added. (Manual tests were performed. The CI environment doesn't have "localhost" consistently defined to be able to run automated tests.) - Includes edits to existing public API documentation. ## Backport Backport of #3441 --------- Co-authored-by: NoelStephensUnity <noel.stephens@unity3d.com>
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Add support for connecting via a hostname instead of IP when using supported versions of unity and unity transport.
Changelog
SetConnectionData
will accept a fully qualified hostname instead of an IP as a connect address on the client side.Testing and Documentation
Backport
Backport: #3440