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chore: Update UTP dependency to 1.2.0 #2129

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Aug 17, 2022
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3 changes: 2 additions & 1 deletion com.unity.netcode.gameobjects/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,13 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).

## [Unreleased]

### Changed

- Updated dependency on `com.unity.transport` to 1.2.0. (#2129)
- When using `UnityTransport`, _reliable_ payloads are now allowed to exceed the configured 'Max Payload Size'. Unreliable payloads remain bounded by this setting. (#2081)

- Preformance improvements for cases with large number of NetworkObjects, by not iterating over all unchanged NetworkObjects

### Fixed
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2 changes: 1 addition & 1 deletion com.unity.netcode.gameobjects/package.json
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Expand Up @@ -6,6 +6,6 @@
"unity": "2020.3",
"dependencies": {
"com.unity.nuget.mono-cecil": "1.10.1",
"com.unity.transport": "1.1.0"
"com.unity.transport": "1.2.0"
}
}
1 change: 0 additions & 1 deletion testproject/Packages/manifest.json
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Expand Up @@ -15,7 +15,6 @@
"com.unity.test-framework.performance": "2.8.0-preview",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.2",
"com.unity.transport": "1.0.0-pre.4",
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Does this mean that all this time, the test project tests were using UTP pre.4?

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no, PackageManager would pick the greatest meeting dependency version.
(see more there from the internal docs: https://confluence.unity3d.com/display/PAK/Dependency+Resolution)

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No, the dependency in com.unity.netcode.gameobjects would have installed the proper version.

"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
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