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chore: update sdk package dependencies #1565
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@@ -7,8 +7,10 @@ | |||
"dependencies": { | |||
"com.unity.modules.ai": "1.0.0", |
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I still wonder why we depend on AI
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very good question. we used to have NetworkNavMeshAgent
but we no longer have it. I'll double check and potentially remove AI package dependency.
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we don't, it's gone!
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Bravo - the world is now a slightly better place
A user discovered (#1558) that we don't depend on physics and physics2d packages from the SDK package atm.
We have
NetworkRigidbody
andNetworkRigidbody2D
components in the SDK which have deps to those packages.Even though we might move high-level components into a separate package later, currently we should add those deps to make them explicit and clear to avoid confusion.
JIRA: MTT-2033
PR Checklist
type:backport-release-*
label. After you backport the PR, the label changes tostat:backported-release-*
.CHANGELOG.md
file.Have you updated or added the documentation for your PR? When you add a new feature, change a property name, or change the behavior of a feature, it's best practice to include related documentation changes in the same PR or a link to the documenation repo PR if this is a manual update.Changelog
com.unity.netcode.gameobjects