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fix: remove left-over reference to SyncTransform #1155

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Sep 8, 2021
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28 changes: 13 additions & 15 deletions testproject/Assets/Prefabs/PlayerCube.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@ GameObject:
- component: {fileID: 8685790303553767876}
- component: {fileID: 3809075828520557319}
- component: {fileID: 7138389085065872747}
- component: {fileID: -4978466230159947418}
m_Layer: 0
m_Name: PlayerCube
m_TagString: Target
Expand Down Expand Up @@ -245,9 +244,20 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
m_Name:
m_EditorClassIdentifier:
Authority: 1
Channel: 10
SyncPositionX: 1
SyncPositionY: 1
SyncPositionZ: 1
SyncRotAngleX: 1
SyncRotAngleY: 1
SyncRotAngleZ: 1
SyncScaleX: 1
SyncScaleY: 1
SyncScaleZ: 1
PositionThreshold: 0
RotAngleThreshold: 0
ScaleThreshold: 0
InLocalSpace: 0
Interpolate: 1
FixedSendsPerSecond: 30
--- !u!114 &8685790303553767876
MonoBehaviour:
Expand Down Expand Up @@ -288,15 +298,3 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
Range: 10
--- !u!114 &-4978466230159947418
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8685790303553767886}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9548116c10df1486ea12b7329b77c5cf, type: 3}
m_Name:
m_EditorClassIdentifier: