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refactor!: remove NetworkChannel and MultiplexTransportAdapter #1133

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Sep 3, 2021
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269 changes: 117 additions & 152 deletions com.unity.multiplayer.transport.utp/Runtime/UTPTransport.cs

Large diffs are not rendered by default.

Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ public void BasicUTPInitializationTest()
{
var o = new GameObject();
var utpTransport = (UTPTransport)o.AddComponent(typeof(UTPTransport));
utpTransport.Init();
utpTransport.Initialize();

Assert.True(utpTransport.ServerClientId == 0);

Expand Down
45 changes: 22 additions & 23 deletions com.unity.netcode.gameobjects/Runtime/Core/NetworkBehaviour.cs
Original file line number Diff line number Diff line change
Expand Up @@ -64,16 +64,16 @@ internal NetworkSerializer __beginSendServerRpc(uint rpcMethodId, ServerRpcParam
}

var messageQueueContainer = NetworkManager.MessageQueueContainer;
var transportChannel = rpcDelivery == RpcDelivery.Reliable ? NetworkChannel.ReliableRpc : NetworkChannel.UnreliableRpc;
var networkDelivery = rpcDelivery == RpcDelivery.Reliable ? NetworkDelivery.ReliableSequenced : NetworkDelivery.UnreliableSequenced;

if (IsHost)
{
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ServerRpc, Time.realtimeSinceStartup, transportChannel,
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ServerRpc, Time.realtimeSinceStartup, networkDelivery,
NetworkManager.ServerClientId, null, MessageQueueHistoryFrame.QueueFrameType.Inbound, serverRpcParams.Send.UpdateStage);
}
else
{
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ServerRpc, Time.realtimeSinceStartup, transportChannel,
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ServerRpc, Time.realtimeSinceStartup, networkDelivery,
NetworkManager.ServerClientId, null, MessageQueueHistoryFrame.QueueFrameType.Outbound, NetworkUpdateStage.PostLateUpdate);

writer.WriteByte((byte)MessageQueueContainer.MessageType.ServerRpc);
Expand Down Expand Up @@ -133,7 +133,7 @@ internal NetworkSerializer __beginSendClientRpc(uint rpcMethodId, ClientRpcParam
}

// This will start a new queue item entry and will then return the writer to the current frame's stream
var transportChannel = rpcDelivery == RpcDelivery.Reliable ? NetworkChannel.ReliableRpc : NetworkChannel.UnreliableRpc;
var networkDelivery = rpcDelivery == RpcDelivery.Reliable ? NetworkDelivery.ReliableSequenced : NetworkDelivery.UnreliableSequenced;

ulong[] clientIds = clientRpcParams.Send.TargetClientIds ?? NetworkManager.ConnectedClientsIds;
if (clientRpcParams.Send.TargetClientIds != null && clientRpcParams.Send.TargetClientIds.Length == 0)
Expand All @@ -151,7 +151,7 @@ internal NetworkSerializer __beginSendClientRpc(uint rpcMethodId, ClientRpcParam
if (IsHost && containsServerClientId)
{
//Always write to the next frame's inbound queue
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, transportChannel,
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, networkDelivery,
NetworkManager.ServerClientId, null, MessageQueueHistoryFrame.QueueFrameType.Inbound, clientRpcParams.Send.UpdateStage);

//Handle sending to the other clients, if so the above notes explain why this code is here (a temporary patch-fix)
Expand All @@ -161,7 +161,7 @@ internal NetworkSerializer __beginSendClientRpc(uint rpcMethodId, ClientRpcParam
messageQueueContainer.SetLoopBackFrameItem(clientRpcParams.Send.UpdateStage);

//Switch to the outbound queue
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, transportChannel, NetworkObjectId,
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, networkDelivery, NetworkObjectId,
clientIds, MessageQueueHistoryFrame.QueueFrameType.Outbound, NetworkUpdateStage.PostLateUpdate);
}
else
Expand All @@ -171,7 +171,7 @@ internal NetworkSerializer __beginSendClientRpc(uint rpcMethodId, ClientRpcParam
}
else
{
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, transportChannel, NetworkObjectId,
writer = messageQueueContainer.BeginAddQueueItemToFrame(MessageQueueContainer.MessageType.ClientRpc, Time.realtimeSinceStartup, networkDelivery, NetworkObjectId,
clientIds, MessageQueueHistoryFrame.QueueFrameType.Outbound, NetworkUpdateStage.PostLateUpdate);
}

Expand Down Expand Up @@ -364,8 +364,8 @@ public virtual void OnNetworkObjectParentChanged(NetworkObject parentNetworkObje

private bool m_VarInit = false;

private readonly List<HashSet<int>> m_ChannelMappedNetworkVariableIndexes = new List<HashSet<int>>();
private readonly List<NetworkChannel> m_ChannelsForNetworkVariableGroups = new List<NetworkChannel>();
private readonly List<HashSet<int>> m_DeliveryMappedNetworkVariableIndices = new List<HashSet<int>>();
private readonly List<NetworkDelivery> m_DeliveryTypesForNetworkVariableGroups = new List<NetworkDelivery>();
internal readonly List<NetworkVariableBase> NetworkVariableFields = new List<NetworkVariableBase>();

private static Dictionary<Type, FieldInfo[]> s_FieldTypes = new Dictionary<Type, FieldInfo[]>();
Expand Down Expand Up @@ -436,27 +436,26 @@ internal void InitializeVariables()
}

{
// Create index map for channels
var firstLevelIndex = new Dictionary<NetworkChannel, int>();
// Create index map for delivery types
var firstLevelIndex = new Dictionary<NetworkDelivery, int>();
int secondLevelCounter = 0;

for (int i = 0; i < NetworkVariableFields.Count; i++)
{
var networkChannel = NetworkVariableBase.NetworkVariableChannel;

if (!firstLevelIndex.ContainsKey(networkChannel))
var networkDelivery = NetworkVariableBase.Delivery;
if (!firstLevelIndex.ContainsKey(networkDelivery))
{
firstLevelIndex.Add(networkChannel, secondLevelCounter);
m_ChannelsForNetworkVariableGroups.Add(networkChannel);
firstLevelIndex.Add(networkDelivery, secondLevelCounter);
m_DeliveryTypesForNetworkVariableGroups.Add(networkDelivery);
secondLevelCounter++;
}

if (firstLevelIndex[networkChannel] >= m_ChannelMappedNetworkVariableIndexes.Count)
if (firstLevelIndex[networkDelivery] >= m_DeliveryMappedNetworkVariableIndices.Count)
{
m_ChannelMappedNetworkVariableIndexes.Add(new HashSet<int>());
m_DeliveryMappedNetworkVariableIndices.Add(new HashSet<int>());
}

m_ChannelMappedNetworkVariableIndexes[firstLevelIndex[networkChannel]].Add(i);
m_DeliveryMappedNetworkVariableIndices[firstLevelIndex[networkDelivery]].Add(i);
}
}
}
Expand Down Expand Up @@ -508,7 +507,7 @@ private void NetworkVariableUpdate(ulong clientId, int behaviourIndex)

if (!NetworkManager.NetworkConfig.UseSnapshotDelta)
{
for (int j = 0; j < m_ChannelMappedNetworkVariableIndexes.Count; j++)
for (int j = 0; j < m_DeliveryMappedNetworkVariableIndices.Count; j++)
{
using var buffer = PooledNetworkBuffer.Get();
using var writer = PooledNetworkWriter.Get(buffer);
Expand All @@ -521,9 +520,9 @@ private void NetworkVariableUpdate(ulong clientId, int behaviourIndex)
var writtenAny = false;
for (int k = 0; k < NetworkVariableFields.Count; k++)
{
if (!m_ChannelMappedNetworkVariableIndexes[j].Contains(k))
if (!m_DeliveryMappedNetworkVariableIndices[j].Contains(k))
{
// This var does not belong to the currently iterating channel group.
// This var does not belong to the currently iterating delivery group.
if (NetworkManager.NetworkConfig.EnsureNetworkVariableLengthSafety)
{
writer.WriteUInt16Packed(0);
Expand Down Expand Up @@ -590,7 +589,7 @@ private void NetworkVariableUpdate(ulong clientId, int behaviourIndex)
if (writtenAny)
{
var context = NetworkManager.MessageQueueContainer.EnterInternalCommandContext(
MessageQueueContainer.MessageType.NetworkVariableDelta, m_ChannelsForNetworkVariableGroups[j],
MessageQueueContainer.MessageType.NetworkVariableDelta, m_DeliveryTypesForNetworkVariableGroups[j],
new[] { clientId }, NetworkUpdateLoop.UpdateStage);
if (context != null)
{
Expand Down
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