Description
Description
It's unable to update Netcode to the latest dev version
Reproduce Steps
- Update package from
4a1c2ff63d6a23b551b465638704c878be3fd480
toe4d628eab8173df24a9b2ac855723e37dcc9fda1
revision
Actual Outcome
I have got an error in console
(0,0): error - System.NullReferenceException: Object reference not set to an instance of an object.|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.GetAllBaseTypesAndResolveGenerics(TypeDefinition type, List
1& baseTypes, Dictionary2 genericParameters) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 843|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.ProcessNetworkBehaviour(TypeDefinition typeDefinition, String[] assemblyDefines) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 967|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.<>c__DisplayClass5_0.<Process>b__1(TypeDefinition b) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 75|| at System.Collections.Generic.List
1.ForEach(Action1 action)|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.Process(ICompiledAssembly compiledAssembly) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 72 at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.GetAllBaseTypesAndResolveGenerics(TypeDefinition type, List
1& baseTypes, Dictionary2 genericParameters) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 843|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.ProcessNetworkBehaviour(TypeDefinition typeDefinition, String[] assemblyDefines) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 967|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.<>c__DisplayClass5_0.<Process>b__1(TypeDefinition b) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 75|| at System.Collections.Generic.List
1.ForEach(Action1 action)|| at Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP.Process(ICompiledAssembly compiledAssembly) in C:\Users\Andrii\Projects\Unity\lastflag-client-unity\Last Flag\Library\PackageCache\com.unity.netcode.gameobjects@e4d628eab8\Editor\CodeGen\NetworkBehaviourILPP.cs:line 72
Screenshots
Environment
- OS: Windows 11 Pro
- Unity Version: 2021.3.12f1