Closed
Description
Description
Whenever there is an animation playing it presents this message:
Others state this only plays when jump and fall animations play I am not sure.
Reproduce Steps
- Attach "Network Animator" to the networked player prefab to link animations across host and client.
2 Click play and connect as host. - See error
Actual Outcome
Error in the logs that state:
[Netcode] Detected the Host is sending itself animation updates! Please report this issue.
Expected Outcome
No error.
Screenshots
Environment
- OS: Win 11 Home
- Unity Version: 20201.3.15f1
- Netcode Version: Netcode for GameObjects: 1.1.0 - October 20, 2022