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chore: Update UTP package to 1.3.3 for the SDK 1.3.0 release. (#2450)
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com.unity.netcode.gameobjects/CHANGELOG.md

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### Changed
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- The UTP component UI has been updated to be more user-friendly for new users by adding a simple toggle to switch between local-only (127.0.0.1) and remote (0.0.0.0) binding modes, using the toggle "Allow Remote Connections" (#2408)
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- Updated `UnityTransport` dependency on `com.unity.transport` to 1.3.2.
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- Updated `UnityTransport` dependency on `com.unity.transport` to 1.3.3. (#2450)
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- `NetworkShow()` of `NetworkObject`s are delayed until the end of the frame to ensure consistency of delta-driven variables like `NetworkList`.
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- Dirty `NetworkObject` are reset at end-of-frame and not at serialization time.
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- `NetworkHide()` of an object that was just `NetworkShow()`n produces a warning, as remote clients will _not_ get a spawn/despawn pair.

com.unity.netcode.gameobjects/package.json

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"unity": "2020.3",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.10.1",
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"com.unity.transport": "1.3.1"
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"com.unity.transport": "1.3.3"
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}
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}

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