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[VFX] Add Vulkan in Extra_VFX_URP #5436

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Aug 30, 2021
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6 changes: 6 additions & 0 deletions .yamato/all-vfx_urp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,8 @@ Extra_VFX_URP_trunk:
rerun: on_new_revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk
rerun: on_new_revision
- path: .yamato/vfx_urp-win-vulkan.yml#VFX_URP_Win_Vulkan_playmode_mono_Linear_trunk
rerun: on_new_revision
- path: .yamato/vfx_urp-osx-metal.yml#VFX_URP_OSX_Metal_playmode_mono_Linear_trunk
rerun: on_new_revision
VFX_URP_trunk:
Expand Down Expand Up @@ -75,6 +77,8 @@ Extra_VFX_URP_2021.2:
rerun: on_new_revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2021.2
rerun: on_new_revision
- path: .yamato/vfx_urp-win-vulkan.yml#VFX_URP_Win_Vulkan_playmode_mono_Linear_2021.2
rerun: on_new_revision
- path: .yamato/vfx_urp-osx-metal.yml#VFX_URP_OSX_Metal_playmode_mono_Linear_2021.2
rerun: on_new_revision
VFX_URP_2021.2:
Expand Down Expand Up @@ -115,6 +119,8 @@ Extra_VFX_URP_CUSTOM-REVISION:
rerun: on_new_revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_CUSTOM-REVISION
rerun: on_new_revision
- path: .yamato/vfx_urp-win-vulkan.yml#VFX_URP_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION
rerun: on_new_revision
- path: .yamato/vfx_urp-osx-metal.yml#VFX_URP_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION
rerun: on_new_revision
VFX_URP_CUSTOM-REVISION:
Expand Down
6 changes: 6 additions & 0 deletions .yamato/config/vfx_urp.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,12 @@ jobs:
- editmode_PerformanceTests
- playmode_PerformanceTests
- Standalone_PerformanceTests
- platform: Win
api: Vulkan
build_config: mono
color_space: Linear
test_platforms:
- playmode
- platform: OSX
api: Metal
build_config: mono
Expand Down

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