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[Yamato] Move playmode jobs to 2080s #3263

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Jan 26, 2021
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1 change: 0 additions & 1 deletion .yamato/config/hdrp.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,6 @@ platforms:
color_spaces:
- Linear
agents_project:
# default: package_ci_mac
default:
type: Unity::VM::GPU
image: graphics-foundation/win10-dxr:stable
Expand Down
19 changes: 19 additions & 0 deletions .yamato/config/hdrp_hybrid.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,25 @@ platforms:
- name: mono
color_spaces:
- Linear
agents_project:
default:
type: Unity::VM::GPU
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
editmode:
type: Unity::VM
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
standalone:
type: Unity::VM::GPU
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
standalone_build:
type: Unity::VM
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
- name: OSX
apis:
- name: Metal
Expand Down
22 changes: 22 additions & 0 deletions .yamato/config/shadergraph.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,28 @@ platforms:
- name: mono
color_spaces:
- Linear
agents_project:
default:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
model: rtx2080
editmode:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_cache:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_build:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
- name: OSX
apis:
- name: Metal
Expand Down
22 changes: 22 additions & 0 deletions .yamato/config/universal.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,28 @@ platforms:
- name: mono
color_spaces:
- Linear
agents_project:
default:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
model: rtx2080
editmode:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_cache:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_build:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
- name: OSX
apis:
- name: Metal
Expand Down
6 changes: 0 additions & 6 deletions .yamato/config/vfx_hdrp.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,6 @@ platforms:
color_spaces:
- Linear
agents_project:
# default: package_ci_mac
default:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
Expand All @@ -96,11 +95,6 @@ platforms:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
model: rtx2080
standalone_build:
type: Unity::VM
image: sdet/gamecode_win10:stable
Expand Down
31 changes: 31 additions & 0 deletions .yamato/config/vfx_urp.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,37 @@ platforms:
- name: mono
color_spaces:
- Linear
agents_project:
default:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
editmode:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.large
playmode:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
model: rtx2080
playmode_cache:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
model: rtx2080
standalone:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_cache:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
standalone_build:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
- name: OSX
apis:
- name: Metal
Expand Down
68 changes: 40 additions & 28 deletions .yamato/hdrp_hybrid-win-dx11.yml
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,9 @@ HDRP_Hybrid_Win_DX11_playmode_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_playmode_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -38,8 +39,9 @@ HDRP_Hybrid_Win_DX11_playmode_cache_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_playmode_cache_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -65,8 +67,9 @@ HDRP_Hybrid_Win_DX11_playmode_XR_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_playmode_XR_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -92,8 +95,9 @@ HDRP_Hybrid_Win_DX11_playmode_XR_cache_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_playmode_XR_cache_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -119,8 +123,9 @@ HDRP_Hybrid_Win_DX11_Standalone_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_Standalone_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -140,7 +145,7 @@ Build_HDRP_Hybrid_Win_DX11_Standalone_mono_Linear_trunk:
name: Build HDRP_Hybrid on Win_DX11_mono_Linear_Standalone_build_Player on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
Expand Down Expand Up @@ -170,8 +175,9 @@ HDRP_Hybrid_Win_DX11_Standalone_cache_mono_Linear_trunk:
name: HDRP_Hybrid on Win_DX11_Standalone_cache_mono_Linear on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
UTR_VERSION: "current"
Expand All @@ -191,7 +197,7 @@ Build_HDRP_Hybrid_Win_DX11_Standalone_cache_mono_Linear_trunk:
name: Build HDRP_Hybrid on Win_DX11_mono_Linear_Standalone_cache_build_Player on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
Expand Down Expand Up @@ -221,8 +227,9 @@ HDRP_Hybrid_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand Down Expand Up @@ -252,8 +259,9 @@ HDRP_Hybrid_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_playmode_cache_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand Down Expand Up @@ -283,8 +291,9 @@ HDRP_Hybrid_Win_DX11_playmode_XR_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_playmode_XR_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand Down Expand Up @@ -314,8 +323,9 @@ HDRP_Hybrid_Win_DX11_playmode_XR_cache_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_playmode_XR_cache_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand Down Expand Up @@ -345,8 +355,9 @@ HDRP_Hybrid_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand All @@ -369,7 +380,7 @@ Build_HDRP_Hybrid_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION:
name: Build HDRP_Hybrid on Win_DX11_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
Expand Down Expand Up @@ -403,8 +414,9 @@ HDRP_Hybrid_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION:
name: HDRP_Hybrid on Win_DX11_Standalone_cache_mono_Linear on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
model: rtx2080
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
Expand All @@ -427,7 +439,7 @@ Build_HDRP_Hybrid_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION:
name: Build HDRP_Hybrid on Win_DX11_mono_Linear_Standalone_cache_build_Player on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
image: graphics-foundation/win10-dxr:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
Expand Down
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