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[8.x.x] [VFX] Fix Compilation with old input system (1297444) #2857

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5 changes: 5 additions & 0 deletions com.unity.visualeffectgraph/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,11 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [8.3.2] - XXXX-XX-XX

### Fixed
- Fix unexpected compilation error without the new input system package [Case 1297444](https://issuetracker.unity3d.com/product/unity/issues/guid/1297444/)

## [8.3.1] - 2020-07-23

### Added
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Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,7 @@ class VFXInputButtonBinder : VFXBinderBase
public float SmoothSpeed = 2.0f;
public bool UseButtonSmooth = true;

#if ENABLE_LEGACY_INPUT_MANAGER
float m_CachedSmoothValue = 0.0f;
#endif

public override bool IsValid(VisualEffect component)
{
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Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,7 @@ class VFXInputKeyBinder : VFXBinderBase
public float SmoothSpeed = 2.0f;
public bool UseKeySmooth = true;

#if ENABLE_LEGACY_INPUT_MANAGER
float m_CachedSmoothValue = 0.0f;
#endif

public override bool IsValid(VisualEffect component)
{
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