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Fix unlit SG not showing after postprocess #2192

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alelievr
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Purpose of this PR

Fixed after post-process rendering pass options not showing for unlit ShaderGraphs.
Reference: https://unity.slack.com/archives/CC68SH5SB/p1602287119003300


Testing status

I created a new Unlit ShaderGraph, set it to transparent, and checked that after post-process is in the rendering pass foldout option.
I also check that the Lit SG was not affected by this change.
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@alelievr alelievr self-assigned this Oct 13, 2020
@github-actions github-actions bot added the HDRP label Oct 13, 2020
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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page)
and cancel any jobs that started on Yamato.
See the PR template for more information.
Thank you!

@sebastienlagarde sebastienlagarde merged commit 8fc0c17 into HDRP/staging Oct 13, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/fix/unlit-sg-not-showing-after-postprocess branch October 13, 2020 09:33
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2 participants