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Merged
merged 54 commits into from
Sep 30, 2020
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804d6ae
Skip biquadratic reconstruction when doing filtering
FrancescoC-unity Sep 2, 2020
8ff43af
changelog
FrancescoC-unity Sep 2, 2020
b719e2a
Use int instead of float (was doing experiment with multiple options)
FrancescoC-unity Sep 9, 2020
0f42f31
Mis missing docs
FrancescoC-unity Sep 17, 2020
a8aa292
Moving function to internal and adding doc for missing param in plana…
anisunity Sep 17, 2020
0fdcd75
Merge branch 'HDRP/staging' into HDRP/skip-biquadratic-volumetric-sam…
sebastienlagarde Sep 24, 2020
7b2c5b6
Merge pull request #1756 from Unity-Technologies/HDRP/skip-biquadrati…
sebastienlagarde Sep 24, 2020
46166ce
Merge branch 'HDRP/staging' into HDRP/fix-missing-docs
sebastienlagarde Sep 25, 2020
1c8a27d
Merge pull request #1926 from Unity-Technologies/HDRP/fix-missing-docs
sebastienlagarde Sep 25, 2020
71cf39b
Merge branch 'HDRP/staging' into HDRP/missing-doc
sebastienlagarde Sep 25, 2020
cf59ab8
Merge pull request #1924 from Unity-Technologies/HDRP/missing-doc
sebastienlagarde Sep 25, 2020
7e32c04
Halving the perf impact of film grain and sRGB dithering in Final pas…
FrancescoC-unity Sep 25, 2020
246071f
New DXR HDRP test for testing SNorm16 vertex format support in ray tr…
IonutNedelcuUnity Sep 25, 2020
fde0957
Perform the first mip of the depth pyramid alongside the downsample o…
FrancescoC-unity Sep 25, 2020
84fb526
Fix for text of shadow splits being truncated at the bottom (#1822)
FrancescoC-unity Sep 25, 2020
a8c52c7
Fix property field drawing in custom pass volume (#1824)
adrien-de-tocqueville Sep 25, 2020
fec6bb5
Force probe to render again if first time was during async shader com…
adrien-de-tocqueville Sep 25, 2020
0fe5de1
Refresh environment library field in Lookdev (#1849)
FrancescoC-unity Sep 25, 2020
f18ade0
Fix matcap preferences serialization issue (#2013)
FrancescoC-unity Sep 25, 2020
90ad657
Added a way to check the normals through the material views. (#1895)
anisunity Sep 25, 2020
fb0453c
[10.x.x] AxF UI improvements (#1902)
slunity Sep 25, 2020
a60bb69
Close popup window when focus is lost (case 1258571) (#1907)
fredericv-unity3d Sep 25, 2020
786e269
Default contact shadow LIGHT quality setting set to true on High (#1911)
FrancescoC-unity Sep 25, 2020
964ab96
Fix double addition to sorted list (#1916)
FrancescoC-unity Sep 25, 2020
3a451db
Added the possibility to replace or overwrite already existing local …
JulienIgnace-Unity Sep 25, 2020
5388f4a
Fixed an exception thrown when closing the lookdev because there is n…
JulienIgnace-Unity Sep 25, 2020
e0d559e
Fixed UI alignment of framesettings (#1929)
adrien-de-tocqueville Sep 25, 2020
619f38a
Fixed an issue where entering playmode would close the LookDev window…
JulienIgnace-Unity Sep 25, 2020
f8f335c
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 25, 2020
f3069a5
Added Simple mode to Earth Preset for PBR Sky (#1866)
adrien-de-tocqueville Sep 25, 2020
16989c6
Fix hair shader compilation issue with Debug Display mode (#2023)
sebastienlagarde Sep 25, 2020
359a97a
Improve MSAA color resolve when very different samples are merged tog…
FrancescoC-unity Sep 25, 2020
60ec8c2
Revert "Fix hair shader compilation issue with Debug Display mode (#2…
sebastienlagarde Sep 28, 2020
6278597
Screen Space Ambient Occlusion for Shadow Matte (#1901)
anisunity Sep 28, 2020
8dee798
Fixed Cutoff not working properly with ray tracing shaders default an…
anisunity Sep 28, 2020
e52f647
Fix hair shader compilation issue with Debug Display mode (#2034)
sebastienlagarde Sep 28, 2020
97c825d
add missing meta
sebastienlagarde Sep 28, 2020
21cfdfa
Fix cubemap static preview + remove custom inspector (#2041)
alelievr Sep 29, 2020
694ef27
Fixed wizard DXR setup for non-compatible systems (#2003)
alelievr Sep 29, 2020
fb090f2
Fix Custom Post Process affecting preview cameras (#1988)
alelievr Sep 29, 2020
1a08ecf
Fix for lens distortion breaking rendering (#1938)
FrancescoC-unity Sep 29, 2020
dfdde18
Fixed save popup appearing twice (#2002)
adrien-de-tocqueville Sep 29, 2020
392ace5
Remove unused variable causing error (#1942)
adrien-de-tocqueville Sep 29, 2020
9963ae2
Add screenshots of the debug modes (#2051)
adrien-de-tocqueville Sep 29, 2020
cd7c840
Add back hdri distortion (#2049)
adrien-de-tocqueville Sep 29, 2020
70b6376
Fixed the dependecy of FrameSettings (MSAA, ClearGBuffer, DepthPrepas…
anisunity Sep 29, 2020
bd8a976
Fixed the usage of GUIEnable for volume components (case 1280018). (#…
anisunity Sep 29, 2020
d307f4b
Fixed the diffusion profile becoming invalid when hitting the reset b…
anisunity Sep 29, 2020
5062954
bump time (#2047)
FrancescoC-unity Sep 29, 2020
cdc6c33
Fix issue with MSAA resolve killing alpha channel (#2046)
FrancescoC-unity Sep 29, 2020
b8791b7
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 29, 2020
911d427
Fix warning (#2057)
FrancescoC-unity Sep 30, 2020
a8d6a7d
- Fixed a warning in materialevalulation (#2058)
anisunity Sep 30, 2020
0cf5922
Fix box light disappearing when range is below 1 and no range attenua…
FrancescoC-unity Sep 30, 2020
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