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Description
Operating System: Windows 10
Original game source: TFD, but reproducible on any version.
- Reproducible in the original Generals Zero Hour? yes
- Multiplayer affected? yes
- Are you using any mods? (like Gentool, Rise of the Reds or Contra) yes
Issue explanation
BattlePlanUpdate
module paralyzes all objects that are part of ValidMemberKindOf
whenever the battle plans are switched for a duration set by BattlePlanChangeParalyzeTime
. If those objects are airborne, they will be paralyzed and plummet to the ground, suffering damage as a result, until they are freed and go back into the air. This is oftentimes immediately fatal for jets [e.g. Raptor, Aurora].
Steps to reproduce the problem
- Add
AIRCRAFT
KINDOF toValidMemberKindOf
parameter in theBattlePlanUpdate
module, whilst removing it fromInvalidMemberKindOf
parameter. - Build any number of units with
AIRCRAFT
KINDOF [e.g. Comanche, Raptor, King Raptor, Chinook, Aurora, Stealth Fighter]. - Switch between battle plans and observe the damage being inflicted.