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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

[GEN][ZH] Fix crash within Team::killTeam() caused by an invalid player retrieval in ScriptEngine::getPlayerFromAsciiString() Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#1221 opened Jul 1, 2025 by Mauller Loading…
[GEN][ZH] Generate git version information and print it in the Game Window title, Options Menu (and Main Menu) Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1219 opened Jun 30, 2025 by xezon Loading…
2 of 3 tasks
Code foundation build up
[ZH] Fix crash in MissileLauncherBuildingUpdate::initiateIntentToDoSpecialPower() Crash This is a crash, very bad Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1218 opened Jun 30, 2025 by Mauller Loading…
1 task
Major bug fixes
[GEN][ZH] Fix object deselection logic in BuildAssistant::sellObject() Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1216 opened Jun 29, 2025 by Mauller Loading…
1 task done
[CMAKE] Make vc6 build process easier
#1210 opened Jun 28, 2025 by aliendroid1 Loading…
[GEN][ZH] Unblock keyboard input on CRC mismatch Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#1209 opened Jun 27, 2025 by Caball009 Loading…
[GEN][ZH] Fix ThingTemplate override copy to prevent mismatch with mod map and quickstart Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1194 opened Jun 25, 2025 by Caball009 Loading…
[GEN][ZH] Show the System Maps tab in World Builder without RTS_DEBUG Design Is a matter of game design Minor Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder
#1191 opened Jun 24, 2025 by xezon Loading…
1 task done
2
7
[GEN][ZH] Fix black terrain in World Builder without RTS_DEBUG Fix Is fixing something, but is not user facing Major Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder
#1190 opened Jun 24, 2025 by xezon Loading…
2 tasks done
Major bug fixes
2
9
[GEN][ZH] Fix beacon mouse cursor not showing while nothing is selected Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1185 opened Jun 24, 2025 by Stubbjax Loading…
[GEN][ZH] Add TheSuperHackers version to options screen Build Anything related to building, compiling Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1171 opened Jun 22, 2025 by fbraz3 Loading…
[ZH] Implement the system time and simulation timer within InGameUI Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1170 opened Jun 22, 2025 by Mauller Loading…
2 tasks
Important features
[GEN][ZH] Prevent reading invalid data from 'nti', 'm_teams' in TeamsInfoRec::addTeam() Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1122 opened Jun 20, 2025 by xezon Loading…
2 tasks done
[ZH] Prevent hang in network lobby with long player names Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#1119 opened Jun 20, 2025 by slurmlord Loading… Stability fixes
[GEN][ZH] Fix using uninitialized memory 'mask' in getHumanPlayerMask() Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#1114 opened Jun 19, 2025 by xezon Loading…
[GEN][ZH] Remove unnecessary NULL pointer tests in AIPathfind, AIPlayer, AIStates Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1095 opened Jun 19, 2025 by xezon Loading…
[CMAKE][ZH] Remove obsolete profile library Build Anything related to building, compiling Do Later Work on this later ZH Relates to Zero Hour
#1084 opened Jun 19, 2025 by aliendroid1 Loading…
[ZH] Fix the bugged Heat Haze (Smudge) effect of the USA Microwave Tank Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1073 opened Jun 15, 2025 by xezon Loading… Major bug fixes
[GEN][ZH] Prevent AMD/ATI driver crash on game launch by front loading the system dbghelp.dll Blocker Severity: Minor < Major < Critical < Blocker Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Tools Affects Tools only ZH Relates to Zero Hour
#1066 opened Jun 14, 2025 by xezon Loading…
5 tasks done
Stability fixes
[GEN][ZH] Fix crash upon beacon removal in GameLogic::logicMessageDispatcher Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1065 opened Jun 14, 2025 by Caball009 Loading…
[GEN][ZH] Re-initialize pathfinding information cells into a known state in Pathfinder::reset() Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1037 opened Jun 9, 2025 by Mauller Draft
[GEN][ZH] Fix heap-use-after-free in W3DRadar::drawHeroIcon() Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1035 opened Jun 9, 2025 by xezon Loading…
1 task
Stability fixes
[GEN][ZH] Fix viewport scroll speed so it is independent of FPS in LookAtTranslator::translateGameMessage() Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1026 opened Jun 7, 2025 by Mauller Loading… Major bug fixes
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